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No commits in common. "451f389ef64eca26f41835fe6fa789e77da0370f" and "a38d4fce4da4208c04ed9b3d6ffbc19209eac853" have entirely different histories.
451f389ef6
...
a38d4fce4d
16
display.go
16
display.go
@ -115,20 +115,8 @@ func (d *Display) SetAsTarget() {
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C.al_set_target_backbuffer(d.display)
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}
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func (d *Display) SetIcon(i ...*Bitmap) {
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if len(i) == 0 {
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return
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}
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if len(i) == 1 {
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C.al_set_display_icon(d.display, i[0].bitmap)
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return
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}
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icons := make([]*C.ALLEGRO_BITMAP, len(i))
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for j := range icons {
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icons[j] = i[j].bitmap
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}
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C.al_set_display_icons(d.display, C.int(len(icons)), &(icons[0]))
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func (d *Display) SetIcon(i *Bitmap) {
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C.al_set_display_icon(d.display, i.bitmap)
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}
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func (d *Display) SetMouseCursor(c MouseCursor) {
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86
event.go
86
event.go
@ -21,8 +21,7 @@ import (
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)
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type EventQueue struct {
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queue *C.ALLEGRO_EVENT_QUEUE
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displays map[*C.ALLEGRO_DISPLAY]*Display
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queue *C.ALLEGRO_EVENT_QUEUE
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}
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type Event interface {
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@ -38,33 +37,16 @@ func (eb EventBase) Stamp() float64 {
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}
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type DisplayCloseEvent struct {
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DisplayEvent
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}
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type DisplayConnectedEvent struct {
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DisplayEvent
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}
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type DisplayDisconnectedEvent struct {
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DisplayEvent
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}
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type DisplayEvent struct {
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EventBase
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Display *Display
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}
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type DisplayFoundEvent struct {
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DisplayEvent
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type DisplayResizeEvent struct {
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EventBase
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X, Y int
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Width int
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Height int
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}
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type DisplayHaltDrawingEvent struct {
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DisplayEvent
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}
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type DisplayLostEvent struct {
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DisplayEvent
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}
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type DisplayOrientation int
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const (
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@ -96,29 +78,10 @@ func toDisplayOrientation(o C.int) DisplayOrientation {
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}
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type DisplayOrientationEvent struct {
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DisplayEvent
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EventBase
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Orientation DisplayOrientation
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}
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type DisplayResizeEvent struct {
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DisplayEvent
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X, Y int
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Width int
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Height int
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}
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type DisplayResumeDrawingEvent struct {
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DisplayEvent
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}
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type DisplaySwitchInEvent struct {
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DisplayEvent
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}
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type DisplaySwitchOutEvent struct {
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DisplayEvent
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}
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type KeyEvent struct {
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EventBase
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KeyCode Key
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@ -162,7 +125,6 @@ type MouseEvent struct {
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Z, W int
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Display *Display
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}
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type MouseLeaveEvent struct {
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MouseEvent
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}
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@ -193,7 +155,7 @@ func NewEventQueue() (*EventQueue, error) {
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if q == nil {
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return nil, errors.New("unable to create event queue")
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}
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return &EventQueue{q, map[*C.ALLEGRO_DISPLAY]*Display{}}, nil
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return &EventQueue{q}, nil
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}
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func (eq *EventQueue) register(source *C.ALLEGRO_EVENT_SOURCE) {
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@ -202,7 +164,6 @@ func (eq *EventQueue) register(source *C.ALLEGRO_EVENT_SOURCE) {
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func (eq *EventQueue) RegisterDisplay(d *Display) {
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eq.register(C.al_get_display_event_source(d.display))
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eq.displays[d.display] = d
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}
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func (eq *EventQueue) RegisterMouse() {
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@ -228,40 +189,15 @@ func (eq *EventQueue) mapEvent(e *C.ALLEGRO_EVENT) Event {
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case C.ALLEGRO_EVENT_AUDIO_RECORDER_FRAGMENT:
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recorder := (*C.ALLEGRO_AUDIO_RECORDER_EVENT)(unsafe.Pointer(e))
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return &RecorderFragmentEvent{eb, unsafe.Pointer(recorder.buffer), int(recorder.samples)}
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case C.ALLEGRO_EVENT_DISPLAY_CONNECTED:
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display := (*C.ALLEGRO_DISPLAY_EVENT)(unsafe.Pointer(e))
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return &DisplayConnectedEvent{DisplayEvent{eb, eq.displays[display.source]}}
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case C.ALLEGRO_EVENT_DISPLAY_CLOSE:
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display := (*C.ALLEGRO_DISPLAY_EVENT)(unsafe.Pointer(e))
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return &DisplayCloseEvent{DisplayEvent{eb, eq.displays[display.source]}}
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case C.ALLEGRO_EVENT_DISPLAY_DISCONNECTED:
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display := (*C.ALLEGRO_DISPLAY_EVENT)(unsafe.Pointer(e))
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return &DisplayDisconnectedEvent{DisplayEvent{eb, eq.displays[display.source]}}
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case C.ALLEGRO_EVENT_DISPLAY_FOUND:
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display := (*C.ALLEGRO_DISPLAY_EVENT)(unsafe.Pointer(e))
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return &DisplayFoundEvent{DisplayEvent{eb, eq.displays[display.source]}}
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case C.ALLEGRO_EVENT_DISPLAY_HALT_DRAWING:
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display := (*C.ALLEGRO_DISPLAY_EVENT)(unsafe.Pointer(e))
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return &DisplayHaltDrawingEvent{DisplayEvent{eb, eq.displays[display.source]}}
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case C.ALLEGRO_EVENT_DISPLAY_LOST:
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display := (*C.ALLEGRO_DISPLAY_EVENT)(unsafe.Pointer(e))
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return &DisplayLostEvent{DisplayEvent{eb, eq.displays[display.source]}}
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return &DisplayCloseEvent{eb}
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case C.ALLEGRO_EVENT_DISPLAY_ORIENTATION:
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display := (*C.ALLEGRO_DISPLAY_EVENT)(unsafe.Pointer(e))
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return &DisplayOrientationEvent{DisplayEvent{eb, eq.displays[display.source]}, toDisplayOrientation(display.orientation)}
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return &DisplayOrientationEvent{eb, toDisplayOrientation(display.orientation)}
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case C.ALLEGRO_EVENT_DISPLAY_RESIZE:
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display := (*C.ALLEGRO_DISPLAY_EVENT)(unsafe.Pointer(e))
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C.al_acknowledge_resize(display.source)
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return &DisplayResizeEvent{DisplayEvent{eb, eq.displays[display.source]}, int(display.x), int(display.y), int(display.width), int(display.height)}
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case C.ALLEGRO_EVENT_DISPLAY_RESUME_DRAWING:
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display := (*C.ALLEGRO_DISPLAY_EVENT)(unsafe.Pointer(e))
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return &DisplayResumeDrawingEvent{DisplayEvent{eb, eq.displays[display.source]}}
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case C.ALLEGRO_EVENT_DISPLAY_SWITCH_IN:
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display := (*C.ALLEGRO_DISPLAY_EVENT)(unsafe.Pointer(e))
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return &DisplaySwitchInEvent{DisplayEvent{eb, eq.displays[display.source]}}
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case C.ALLEGRO_EVENT_DISPLAY_SWITCH_OUT:
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display := (*C.ALLEGRO_DISPLAY_EVENT)(unsafe.Pointer(e))
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return &DisplaySwitchOutEvent{DisplayEvent{eb, eq.displays[display.source]}}
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return &DisplayResizeEvent{eb, int(display.x), int(display.y), int(display.width), int(display.height)}
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case C.ALLEGRO_EVENT_MOUSE_AXES:
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mouse := (*C.ALLEGRO_MOUSE_EVENT)(unsafe.Pointer(e))
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return &MouseMoveEvent{MouseEvent{eb, int(mouse.x), int(mouse.y), int(mouse.z), int(mouse.w), nil}, int(mouse.dx), int(mouse.dy), int(mouse.dz), int(mouse.dw), float32(mouse.pressure)}
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12
mouse.go
12
mouse.go
@ -52,15 +52,3 @@ func IsAnyMouseButtonDown(buttons ...MouseButton) bool {
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}
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return false
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}
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func MousePosition() (int, int) {
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var state C.ALLEGRO_MOUSE_STATE
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C.al_get_mouse_state(&state)
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return int(state.x), int(state.y)
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}
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func MousePositionScreen() (int, int, bool) {
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var x, y C.int
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var result = C.al_get_mouse_cursor_position(&x, &y)
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return int(x), int(y), bool(result)
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}
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