Added Pow{,32}.

This commit is contained in:
Sander Schobers 2020-05-09 08:03:44 +02:00
parent a77de45eba
commit 52494022f6

256
math.go
View File

@ -1,123 +1,133 @@
package geom
import "math"
// Abs returns the absolute value.
func Abs(f float64) float64 {
return math.Abs(f)
}
// Abs32 returns the absolute value.
func Abs32(f float32) float32 {
return float32(Abs(float64(f)))
}
// Atan returns the arctangent of f.
func Atan(f float64) float64 {
return math.Atan(f)
}
// Atan32 returns the arctangent of f.
func Atan32(f float32) float32 {
return float32(math.Atan(float64(f)))
}
// Cos returns the cosine of f.
func Cos(f float64) float64 {
return math.Cos(f)
}
// Cos32 returns the cosine of f.
func Cos32(f float32) float32 {
return float32(math.Cos(float64(f)))
}
// IsNaN checks if the floating point number is not a number.
func IsNaN(f float64) bool {
return f != f
}
// IsNaN32 checks if the floating point number is not a number.
func IsNaN32(f float32) bool {
return f != f
}
// Max the maximum of the two values.
func Max(a, b float64) float64 {
return math.Max(a, b)
}
// Max32 the maximum of the two values.
func Max32(a, b float32) float32 {
return float32(math.Max(float64(a), float64(b)))
}
// Min the minimum of the two values.
func Min(a, b float64) float64 {
return math.Min(a, b)
}
// Min32 the minimum of the two values.
func Min32(a, b float32) float32 {
return float32(math.Min(float64(a), float64(b)))
}
// NaN returns not a floating point number.
func NaN() float64 {
return math.NaN()
}
// NaN32 returns not a floating point number.
func NaN32() float32 {
return float32(NaN())
}
// Round rounds to the nearest integer.
func Round(f float64) float64 {
return math.Round(f)
}
// Round32 rounds to the nearest integer.
func Round32(f float32) float32 {
return float32(math.Round(float64(f)))
}
// Sin returns the sine of f.
func Sin(f float64) float64 {
return math.Sin(f)
}
// Sin32 returns the sine of f.
func Sin32(f float32) float32 {
return float32(math.Sin(float64(f)))
}
// Sq returns the squared value of f.
func Sq(f float64) float64 {
return f * f
}
// Sq32 returns the squared value of f.
func Sq32(f float32) float32 {
return f * f
}
// Sqrt the square root of the value.
func Sqrt(f float64) float64 {
return math.Sqrt(f)
}
// Sqrt32 the square root of the value.
func Sqrt32(f float32) float32 {
return float32(Sqrt(float64(f)))
}
// Tan returns the tangent of f.
func Tan(f float64) float64 {
return math.Tan(f)
}
// Tan32 returns the tangent of f.
func Tan32(f float32) float32 {
return float32(math.Tan(float64(f)))
}
package geom
import "math"
// Abs returns the absolute value.
func Abs(f float64) float64 {
return math.Abs(f)
}
// Abs32 returns the absolute value.
func Abs32(f float32) float32 {
return float32(Abs(float64(f)))
}
// Atan returns the arctangent of f.
func Atan(f float64) float64 {
return math.Atan(f)
}
// Atan32 returns the arctangent of f.
func Atan32(f float32) float32 {
return float32(math.Atan(float64(f)))
}
// Cos returns the cosine of f.
func Cos(f float64) float64 {
return math.Cos(f)
}
// Cos32 returns the cosine of f.
func Cos32(f float32) float32 {
return float32(math.Cos(float64(f)))
}
// IsNaN checks if the floating point number is not a number.
func IsNaN(f float64) bool {
return f != f
}
// IsNaN32 checks if the floating point number is not a number.
func IsNaN32(f float32) bool {
return f != f
}
// Max the maximum of the two values.
func Max(a, b float64) float64 {
return math.Max(a, b)
}
// Max32 the maximum of the two values.
func Max32(a, b float32) float32 {
return float32(math.Max(float64(a), float64(b)))
}
// Min the minimum of the two values.
func Min(a, b float64) float64 {
return math.Min(a, b)
}
// Min32 the minimum of the two values.
func Min32(a, b float32) float32 {
return float32(math.Min(float64(a), float64(b)))
}
// NaN returns not a floating point number.
func NaN() float64 {
return math.NaN()
}
// NaN32 returns not a floating point number.
func NaN32() float32 {
return float32(NaN())
}
// Pow returns the power e of base b.
func Pow(b, e float64) float64 {
return math.Pow(b, e)
}
// Pow32 returns the power e of base b.
func Pow32(b, e float32) float32 {
return float32(Pow(float64(b), float64(e)))
}
// Round rounds to the nearest integer.
func Round(f float64) float64 {
return math.Round(f)
}
// Round32 rounds to the nearest integer.
func Round32(f float32) float32 {
return float32(math.Round(float64(f)))
}
// Sin returns the sine of f.
func Sin(f float64) float64 {
return math.Sin(f)
}
// Sin32 returns the sine of f.
func Sin32(f float32) float32 {
return float32(math.Sin(float64(f)))
}
// Sq returns the squared value of f.
func Sq(f float64) float64 {
return f * f
}
// Sq32 returns the squared value of f.
func Sq32(f float32) float32 {
return f * f
}
// Sqrt the square root of the value.
func Sqrt(f float64) float64 {
return math.Sqrt(f)
}
// Sqrt32 the square root of the value.
func Sqrt32(f float32) float32 {
return float32(Sqrt(float64(f)))
}
// Tan returns the tangent of f.
func Tan(f float64) float64 {
return math.Tan(f)
}
// Tan32 returns the tangent of f.
func Tan32(f float32) float32 {
return float32(math.Tan(float64(f)))
}