package geom // RectangleF is defined by two points, the minimum and maximum (floating point). // Tries to use the same interface as the image.Rectangle but uses float64 instead of int. type RectangleF struct { Min, Max PointF } // RectF is a shorthand function to create a rectangle. func RectF(x0, y0, x1, y1 float64) RectangleF { if x0 > x1 { x0, x1 = x1, x0 } if y0 > y1 { y0, y1 = y1, y0 } return RectangleF{PtF(x0, y0), PtF(x1, y1)} } // Add translates rectangle r by point p. func (r RectangleF) Add(p PointF) RectangleF { return RectangleF{ PointF{r.Min.X + p.X, r.Min.Y + p.Y}, PointF{r.Max.X + p.X, r.Max.Y + p.Y}, } } // Center returns the center of the rectangle. func (r RectangleF) Center() PointF { return PointF{r.Min.X + .5*(r.Max.X-r.Min.X), r.Min.Y + .5*(r.Max.Y-r.Min.Y)} } // Dx returns the width of r. func (r RectangleF) Dx() float64 { return r.Max.X - r.Min.X } // Dy returns the height of r. func (r RectangleF) Dy() float64 { return r.Max.Y - r.Min.Y } // Inset returns the rectangle r inset by n. The resulting rectangle will never have // a negative size. func (r RectangleF) Inset(n float64) RectangleF { if r.Dx() < 2*n { r.Min.X = (r.Min.X + r.Max.X) / 2 r.Max.X = r.Min.X } else { r.Min.X += n r.Max.X -= n } if r.Dy() < 2*n { r.Min.Y = (r.Min.Y + r.Max.Y) / 2 r.Max.Y = r.Min.Y } else { r.Min.Y += n r.Max.Y -= n } return r } // Size returns the size of the rectangle. func (r RectangleF) Size() PointF { return PointF{r.Max.X - r.Min.X, r.Max.Y - r.Min.Y} }