package geom import "math" // IsNaN checks if the floating point number is not a number. func IsNaN(f float64) bool { return f != f } // IsNaN32 checks if the floating point number is not a number. func IsNaN32(f float32) bool { return f != f } // NaN returns not a floating point number. func NaN() float64 { return math.NaN() } // NaN32 returns not a floating point number. func NaN32() float32 { return float32(NaN()) } // Max the maximum of the two values. func Max(a, b float64) float64 { return math.Max(a, b) } // Max32 the maximum of the two values. func Max32(a, b float32) float32 { return float32(math.Max(float64(a), float64(b))) } // Min the minimum of the two values. func Min(a, b float64) float64 { return math.Min(a, b) } // Min32 the minimum of the two values. func Min32(a, b float32) float32 { return float32(math.Min(float64(a), float64(b))) }