package geom import "math" // Abs returns the absolute value. func Abs(f float64) float64 { return math.Abs(f) } // Abs32 returns the absolute value. func Abs32(f float32) float32 { return float32(Abs(float64(f))) } // IsNaN checks if the floating point number is not a number. func IsNaN(f float64) bool { return f != f } // IsNaN32 checks if the floating point number is not a number. func IsNaN32(f float32) bool { return f != f } // Max the maximum of the two values. func Max(a, b float64) float64 { return math.Max(a, b) } // Max32 the maximum of the two values. func Max32(a, b float32) float32 { return float32(math.Max(float64(a), float64(b))) } // Min the minimum of the two values. func Min(a, b float64) float64 { return math.Min(a, b) } // Min32 the minimum of the two values. func Min32(a, b float32) float32 { return float32(math.Min(float64(a), float64(b))) } // NaN returns not a floating point number. func NaN() float64 { return math.NaN() } // NaN32 returns not a floating point number. func NaN32() float32 { return float32(NaN()) } // Round rounds to the nearest integer. func Round(f float64) float64 { return math.Round(f) } // Round32 rounds to the nearest integer. func Round32(f float32) float32 { return float32(math.Round(float64(f))) } // Sq the square root of the value func Sq(f float64) float64 { return f * f } // Sq32 the square root of the value func Sq32(f float32) float32 { return f * f } // Sqrt the square root of the value func Sqrt(f float64) float64 { return math.Sqrt(f) } // Sqrt32 the square root of the value func Sqrt32(f float32) float32 { return float32(Sqrt(float64(f))) }