krampus19/soko/level.go

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package soko
import (
"opslag.de/schobers/geom"
)
type Level struct {
Width int
Height int
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Tiles []TileType
Entities []EntityType
}
func (l Level) IdxToPos(i int) geom.Point { return geom.Pt(i%l.Width, i/l.Width) }
func (l Level) PosToIdx(p geom.Point) int {
if p.X < 0 || p.Y < 0 || p.X >= l.Width || p.Y >= l.Height {
return -1
}
return p.Y*l.Width + p.X
}