Added simple tile rendering.
This commit is contained in:
commit
afaa190648
7
.gitignore
vendored
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7
.gitignore
vendored
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@ -0,0 +1,7 @@
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# Visual Studio Code
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.vscode
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# Go
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__debug_bin
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rice-box.go
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*.rice-box.*
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31
alui/button.go
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31
alui/button.go
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@ -0,0 +1,31 @@
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package alui
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import (
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"opslag.de/schobers/allg5"
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"opslag.de/schobers/geom"
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)
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var _ Control = &Button{}
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type Button struct {
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ControlBase
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Text string
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}
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func (b *Button) DesiredSize(ctx *Context) geom.PointF32 {
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font := ctx.Fonts.Get(b.Font)
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_, _, w, h := font.TextDimensions(b.Text)
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return geom.PtF32(w+8, h+8)
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}
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func (b *Button) Render(ctx *Context, bounds geom.RectangleF32) {
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font := ctx.Fonts.Get(b.Font)
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fore := ctx.Palette.Primary
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if b.Over {
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fore = ctx.Palette.Dark
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ctx.Cursor = allg5.MouseCursorLink
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}
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font.Draw(bounds.Min.X+4, bounds.Min.Y+4, fore, allg5.AlignLeft, b.Text)
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}
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51
alui/container.go
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51
alui/container.go
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@ -0,0 +1,51 @@
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package alui
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import (
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"opslag.de/schobers/allg5"
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"opslag.de/schobers/geom"
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)
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type Container struct {
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ControlBase
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Children []Control
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}
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func (c *Container) Handle(e allg5.Event) {
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c.ControlBase.Handle(e)
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for _, child := range c.Children {
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child.Handle(e)
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}
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}
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func (c *Container) DesiredSize(ctx *Context) geom.PointF32 {
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var size geom.PointF32
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for _, child := range c.Children {
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s := child.DesiredSize(ctx)
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if geom.IsNaN32(s.X) || geom.IsNaN32(size.X) {
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size.X = geom.NaN32()
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} else {
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size.X = geom.Max32(s.X, size.X)
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}
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if geom.IsNaN32(s.Y) || geom.IsNaN32(size.Y) {
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size.Y = geom.NaN32()
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} else {
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size.Y = geom.Max32(s.Y, size.Y)
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}
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}
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return size
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}
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func (c *Container) Layout(ctx *Context, bounds geom.RectangleF32) {
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c.ControlBase.Layout(ctx, bounds)
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for _, child := range c.Children {
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child.Layout(ctx, bounds)
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}
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}
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func (c *Container) Render(ctx *Context, bounds geom.RectangleF32) {
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c.ControlBase.Render(ctx, bounds)
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for _, child := range c.Children {
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child.Render(ctx, bounds)
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}
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}
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21
alui/context.go
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21
alui/context.go
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@ -0,0 +1,21 @@
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package alui
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import (
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"opslag.de/schobers/allg5"
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"opslag.de/schobers/geom"
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)
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type Context struct {
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Display *allg5.Display
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Fonts *Fonts
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Cursor allg5.MouseCursor
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Palette Palette
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}
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func (c *Context) DisplayBounds() geom.RectangleF32 {
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return geom.RectF32(0, 0, float32(c.Display.Width()), float32(c.Display.Height()))
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}
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type State struct {
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Font string
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}
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73
alui/control.go
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73
alui/control.go
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@ -0,0 +1,73 @@
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package alui
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import (
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"opslag.de/schobers/allg5"
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"opslag.de/schobers/geom"
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)
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type Control interface {
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Bounds() geom.RectangleF32
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Handle(allg5.Event)
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DesiredSize(*Context) geom.PointF32
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Layout(*Context, geom.RectangleF32)
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Render(*Context, geom.RectangleF32)
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}
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type Bounds struct {
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value geom.RectangleF32
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}
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var _ Control = &ControlBase{}
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type ControlBase struct {
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_Bounds geom.RectangleF32
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Over bool
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Font string
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Foreground *allg5.Color
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Background *allg5.Color
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OnClick func()
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OnEnter func()
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OnLeave func()
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}
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func MouseEventToPos(e allg5.MouseEvent) geom.PointF32 { return geom.PtF32(float32(e.X), float32(e.Y)) }
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func (b *ControlBase) DesiredSize(*Context) geom.PointF32 { return geom.ZeroPtF32 }
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func (b *ControlBase) Handle(e allg5.Event) {
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switch e := e.(type) {
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case *allg5.MouseMoveEvent:
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pos := MouseEventToPos(e.MouseEvent)
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over := pos.In(b._Bounds)
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if over != b.Over {
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b.Over = over
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if over {
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if b.OnEnter != nil {
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b.OnEnter()
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}
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} else {
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if b.OnLeave != nil {
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b.OnLeave()
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}
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}
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}
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case *allg5.MouseButtonDownEvent:
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if !b.Over {
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break
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}
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if e.Button == allg5.MouseButtonLeft {
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if b.OnClick != nil {
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b.OnClick()
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}
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}
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}
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}
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func (b *ControlBase) Layout(_ *Context, bounds geom.RectangleF32) { b._Bounds = bounds }
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func (b *ControlBase) Render(*Context, geom.RectangleF32) {}
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func (b *ControlBase) Bounds() geom.RectangleF32 { return b._Bounds }
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55
alui/fonts.go
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55
alui/fonts.go
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@ -0,0 +1,55 @@
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package alui
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import (
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"opslag.de/schobers/allg5"
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)
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type Fonts struct {
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fonts map[string]*allg5.Font
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}
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type FontDescription struct {
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Path string
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Size int
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Name string
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}
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func NewFonts() *Fonts {
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return &Fonts{map[string]*allg5.Font{}}
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}
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func (f *Fonts) Destroy() {
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for _, font := range f.fonts {
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font.Destroy()
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}
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f.fonts = nil
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}
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func (f *Fonts) Load(path string, size int, name string) error {
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font, err := allg5.LoadTTFFont(path, size)
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if err != nil {
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return err
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}
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if old := f.fonts[name]; old != nil {
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old.Destroy()
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}
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f.fonts[name] = font
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return nil
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}
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func (f *Fonts) LoadFonts(descriptions ...FontDescription) error {
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for _, desc := range descriptions {
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err := f.Load(desc.Path, desc.Size, desc.Name)
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if err != nil {
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return err
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}
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}
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return nil
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}
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func (f *Fonts) Get(name string) *allg5.Font {
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if name == "" {
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return f.Get("default")
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}
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return f.fonts[name]
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}
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35
alui/label.go
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35
alui/label.go
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@ -0,0 +1,35 @@
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package alui
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import (
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"opslag.de/schobers/allg5"
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"opslag.de/schobers/geom"
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)
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var _ Control = &Label{}
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type Label struct {
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ControlBase
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Text string
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}
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func (l *Label) DesiredSize(ctx *Context) geom.PointF32 {
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font := ctx.Fonts.Get(l.Font)
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_, _, w, h := font.TextDimensions(l.Text)
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return geom.PtF32(w+8, h+8)
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}
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func (l *Label) Render(ctx *Context, bounds geom.RectangleF32) {
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font := ctx.Fonts.Get(l.Font)
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back := l.Background
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fore := l.Foreground
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if fore == nil {
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fore = &ctx.Palette.Text
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}
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if back != nil {
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allg5.DrawFilledRectangle(bounds.Min.X, bounds.Min.Y, bounds.Max.X, bounds.Max.Y, *back)
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}
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font.Draw(bounds.Min.X+4, bounds.Min.Y+4, *fore, allg5.AlignLeft, l.Text)
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}
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8
alui/orientation.go
Normal file
8
alui/orientation.go
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@ -0,0 +1,8 @@
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package alui
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type Orientation string
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const (
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OrientationVertical Orientation = "vertical"
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OrientationHorizontal = "horizontal"
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)
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39
alui/overlay.go
Normal file
39
alui/overlay.go
Normal file
@ -0,0 +1,39 @@
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package alui
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import (
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"opslag.de/schobers/allg5"
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"opslag.de/schobers/geom"
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)
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type Overlay struct {
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ControlBase
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Proxy Control
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Visible bool
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}
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func (o *Overlay) DesiredSize(ctx *Context) geom.PointF32 {
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if o.Visible {
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return o.Proxy.DesiredSize(ctx)
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}
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return geom.ZeroPtF32
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}
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func (o *Overlay) Handle(e allg5.Event) {
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if o.Visible {
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o.Proxy.Handle(e)
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}
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}
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func (o *Overlay) Render(ctx *Context, bounds geom.RectangleF32) {
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if o.Visible {
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o.Proxy.Render(ctx, bounds)
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}
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}
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func (o *Overlay) Layout(ctx *Context, bounds geom.RectangleF32) {
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if o.Visible {
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o.Proxy.Layout(ctx, bounds)
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}
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}
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15
alui/palette.go
Normal file
15
alui/palette.go
Normal file
@ -0,0 +1,15 @@
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package alui
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import (
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"opslag.de/schobers/allg5"
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)
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type Palette struct {
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Primary allg5.Color
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Light allg5.Color
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Dark allg5.Color
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Text allg5.Color
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TextLight allg5.Color
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Icon allg5.Color
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Accent allg5.Color
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}
|
99
alui/stackpanel.go
Normal file
99
alui/stackpanel.go
Normal file
@ -0,0 +1,99 @@
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package alui
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import (
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"opslag.de/schobers/allg5"
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"opslag.de/schobers/geom"
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)
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var _ Control = &StackPanel{}
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type StackPanel struct {
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Container
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Orientation Orientation
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}
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func (s *StackPanel) Handle(e allg5.Event) {
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s.Container.Handle(e)
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}
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func (s *StackPanel) asLength(p geom.PointF32) float32 {
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switch s.Orientation {
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case OrientationHorizontal:
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return p.X
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default:
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return p.Y
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}
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}
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func (s *StackPanel) asWidth(p geom.PointF32) float32 {
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switch s.Orientation {
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case OrientationHorizontal:
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return p.Y
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default:
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return p.X
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}
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}
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func (s *StackPanel) asSize(length, width float32) geom.PointF32 {
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switch s.Orientation {
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case OrientationHorizontal:
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return geom.PtF32(length, width)
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default:
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return geom.PtF32(width, length)
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}
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}
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func (s *StackPanel) CalculateLayout(ctx *Context) ([]geom.PointF32, geom.PointF32) {
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desired := make([]geom.PointF32, len(s.Children))
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for i, child := range s.Children {
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desired[i] = child.DesiredSize(ctx)
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}
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var length, width float32
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for _, size := range desired {
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w, l := s.asWidth(size), s.asLength(size)
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if geom.IsNaN32(w) {
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width = geom.NaN32()
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} else if !geom.IsNaN32(width) {
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width = geom.Max32(width, w)
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}
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if geom.IsNaN32(l) {
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panic("not implemented")
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}
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length += l
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}
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switch s.Orientation {
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case OrientationHorizontal:
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return desired, geom.PtF32(length, width)
|
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default:
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return desired, geom.PtF32(width, length)
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}
|
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}
|
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|
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func (s *StackPanel) DesiredSize(ctx *Context) geom.PointF32 {
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_, size := s.CalculateLayout(ctx)
|
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return size
|
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}
|
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|
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func (s *StackPanel) Layout(ctx *Context, bounds geom.RectangleF32) {
|
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s.Container.Layout(ctx, bounds)
|
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|
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desired, size := s.CalculateLayout(ctx)
|
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width := s.asWidth(size)
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|
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var offset = bounds.Min
|
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for i, child := range s.Children {
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length := s.asLength(desired[i])
|
||||
childSize := s.asSize(length, width)
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var bottomRight = offset.Add(childSize)
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var childBounds = geom.RectF32(offset.X, offset.Y, bottomRight.X, bottomRight.Y)
|
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child.Layout(ctx, childBounds)
|
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offset = offset.Add(s.asSize(length, 0))
|
||||
}
|
||||
}
|
||||
|
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func (s *StackPanel) Render(ctx *Context, bounds geom.RectangleF32) {
|
||||
for _, child := range s.Children {
|
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child.Render(ctx, child.Bounds())
|
||||
}
|
||||
}
|
47
alui/ui.go
Normal file
47
alui/ui.go
Normal file
@ -0,0 +1,47 @@
|
||||
package alui
|
||||
|
||||
import (
|
||||
"opslag.de/schobers/allg5"
|
||||
"opslag.de/schobers/geom"
|
||||
)
|
||||
|
||||
type UI struct {
|
||||
ctx *Context
|
||||
main Control
|
||||
}
|
||||
|
||||
func NewUI(disp *allg5.Display, main Control) *UI {
|
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ctx := &Context{
|
||||
Display: disp,
|
||||
Fonts: NewFonts(),
|
||||
Palette: Palette{},
|
||||
}
|
||||
return &UI{ctx, main}
|
||||
}
|
||||
|
||||
func (ui *UI) Context() *Context { return ui.ctx }
|
||||
|
||||
func (ui *UI) Destroy() {
|
||||
ui.ctx.Fonts.Destroy()
|
||||
}
|
||||
|
||||
func (ui *UI) Fonts() *Fonts { return ui.ctx.Fonts }
|
||||
|
||||
func (ui *UI) SetPalette(p Palette) { ui.ctx.Palette = p }
|
||||
|
||||
func (ui *UI) layoutBounds(bounds geom.RectangleF32) {
|
||||
ui.main.Layout(ui.ctx, bounds)
|
||||
}
|
||||
|
||||
func (ui *UI) Handle(e allg5.Event) { ui.main.Handle(e) }
|
||||
|
||||
func (ui *UI) Render() {
|
||||
ui.RenderBounds(ui.ctx.DisplayBounds())
|
||||
}
|
||||
|
||||
func (ui *UI) RenderBounds(bounds geom.RectangleF32) {
|
||||
ui.ctx.Cursor = allg5.MouseCursorDefault
|
||||
ui.layoutBounds(bounds)
|
||||
ui.main.Render(ui.ctx, bounds)
|
||||
ui.ctx.Display.SetMouseCursor(ui.ctx.Cursor)
|
||||
}
|
18
cmd/krampus19/context.go
Normal file
18
cmd/krampus19/context.go
Normal file
@ -0,0 +1,18 @@
|
||||
package main
|
||||
|
||||
import (
|
||||
"opslag.de/schobers/allg5"
|
||||
"opslag.de/schobers/fs/vfs"
|
||||
)
|
||||
|
||||
type Context struct {
|
||||
Resources vfs.CopyDir
|
||||
Bitmaps map[string]*allg5.Bitmap
|
||||
Levels map[string]level
|
||||
}
|
||||
|
||||
func (c *Context) Destroy() {
|
||||
for _, bmp := range c.Bitmaps {
|
||||
bmp.Destroy()
|
||||
}
|
||||
}
|
60
cmd/krampus19/fps.go
Normal file
60
cmd/krampus19/fps.go
Normal file
@ -0,0 +1,60 @@
|
||||
package main
|
||||
|
||||
import "time"
|
||||
|
||||
type FPS struct {
|
||||
done chan struct{}
|
||||
cnt chan struct{}
|
||||
|
||||
curr int
|
||||
|
||||
total int
|
||||
frame int
|
||||
frames []int
|
||||
i int
|
||||
}
|
||||
|
||||
func NewFPS() *FPS {
|
||||
fps := &FPS{
|
||||
done: make(chan struct{}),
|
||||
cnt: make(chan struct{}, 100),
|
||||
curr: 0, // to display
|
||||
total: 0, // sum of frames
|
||||
frame: 0, // current frame
|
||||
frames: make([]int, 20), // all frames
|
||||
i: 0, // frame index
|
||||
}
|
||||
go fps.count()
|
||||
return fps
|
||||
}
|
||||
|
||||
func (f *FPS) count() {
|
||||
ticker := time.NewTicker(50 * time.Millisecond)
|
||||
for {
|
||||
select {
|
||||
case <-f.done:
|
||||
return
|
||||
case <-f.cnt:
|
||||
f.frame++
|
||||
case <-ticker.C:
|
||||
f.total -= f.frames[f.i]
|
||||
f.frames[f.i] = f.frame
|
||||
f.total += f.frames[f.i]
|
||||
f.frame = 0
|
||||
f.i = (f.i + 1) % len(f.frames)
|
||||
f.curr = f.total
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
func (f *FPS) Count() {
|
||||
f.cnt <- struct{}{}
|
||||
}
|
||||
|
||||
func (f *FPS) Current() int {
|
||||
return f.curr
|
||||
}
|
||||
|
||||
func (f *FPS) Destroy() {
|
||||
close(f.done)
|
||||
}
|
142
cmd/krampus19/game.go
Normal file
142
cmd/krampus19/game.go
Normal file
@ -0,0 +1,142 @@
|
||||
package main
|
||||
|
||||
import (
|
||||
"fmt"
|
||||
"image/png"
|
||||
|
||||
"opslag.de/schobers/allg5"
|
||||
"opslag.de/schobers/fs/vfs"
|
||||
"opslag.de/schobers/krampus19/alui"
|
||||
)
|
||||
|
||||
type Game struct {
|
||||
ctx *Context
|
||||
ui *alui.UI
|
||||
main alui.Container
|
||||
|
||||
info *alui.Overlay
|
||||
scene *alui.Overlay
|
||||
}
|
||||
|
||||
func (g *Game) initUI(disp *allg5.Display, fps *FPS) error {
|
||||
disp.SetWindowTitle("Krampushack '19 - Title TBD - by Tharro")
|
||||
ui := alui.NewUI(disp, &g.main)
|
||||
fontPath, err := g.ctx.Resources.Retrieve("OpenSans-Regular.ttf")
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
err = ui.Fonts().LoadFonts(alui.FontDescription{Path: fontPath, Name: "default", Size: 12})
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
g.ui = ui
|
||||
g.info = &alui.Overlay{Proxy: &info{fps: fps}}
|
||||
g.scene = &alui.Overlay{Proxy: &playScene{}, Visible: true}
|
||||
g.main.Children = append(g.main.Children, g.scene, g.info)
|
||||
return nil
|
||||
}
|
||||
|
||||
func (g *Game) loadBitmap(path, name string) error {
|
||||
f, err := g.ctx.Resources.Open(path)
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
defer f.Close()
|
||||
im, err := png.Decode(f)
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
bmp, err := allg5.NewBitmapFromImage(im, true)
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
g.ctx.Bitmaps[name] = bmp
|
||||
return nil
|
||||
}
|
||||
|
||||
func (g *Game) loadBitmaps(pathToName map[string]string) error {
|
||||
for path, name := range pathToName {
|
||||
err := g.loadBitmap(path, name)
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
func (g *Game) loadLevels(names ...string) error {
|
||||
g.ctx.Levels = map[string]level{}
|
||||
for _, name := range names {
|
||||
fileName := fmt.Sprintf("levels/level%s.txt", name)
|
||||
f, err := g.ctx.Resources.Open(fileName)
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
defer f.Close()
|
||||
level, err := loadLevelAsset(f)
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
g.ctx.Levels[name] = level
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
func (g *Game) loadAssets() error {
|
||||
err := g.loadBitmaps(map[string]string{
|
||||
"basic_tile.png": "basic_tile",
|
||||
"water_tile.png": "water_tile",
|
||||
|
||||
"main_character.png": "main_character",
|
||||
"villain_character.png": "villain_character",
|
||||
|
||||
"brick.png": "brick",
|
||||
"crate.png": "crate",
|
||||
})
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
|
||||
err = g.loadLevels("1")
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
func (g *Game) PlayScene() *playScene {
|
||||
return g.scene.Proxy.(*playScene)
|
||||
}
|
||||
|
||||
func (g *Game) Destroy() {
|
||||
g.ui.Destroy()
|
||||
g.ctx.Destroy()
|
||||
}
|
||||
|
||||
func (g *Game) Init(disp *allg5.Display, res vfs.CopyDir, fps *FPS) error {
|
||||
g.ctx = &Context{Resources: res, Bitmaps: map[string]*allg5.Bitmap{}}
|
||||
if err := g.initUI(disp, fps); err != nil {
|
||||
return err
|
||||
}
|
||||
if err := g.loadAssets(); err != nil {
|
||||
return err
|
||||
}
|
||||
scene := g.PlayScene()
|
||||
scene.init(g.ctx)
|
||||
scene.loadLevel("1")
|
||||
return nil
|
||||
}
|
||||
|
||||
func (g *Game) Handle(e allg5.Event) {
|
||||
switch e := e.(type) {
|
||||
case *allg5.KeyDownEvent:
|
||||
if e.KeyCode == allg5.KeyF3 {
|
||||
g.info.Visible = !g.info.Visible
|
||||
}
|
||||
}
|
||||
g.ui.Handle(e)
|
||||
}
|
||||
|
||||
func (g *Game) Render() {
|
||||
g.ui.Render()
|
||||
}
|
19
cmd/krampus19/info.go
Normal file
19
cmd/krampus19/info.go
Normal file
@ -0,0 +1,19 @@
|
||||
package main
|
||||
|
||||
import (
|
||||
"fmt"
|
||||
|
||||
"opslag.de/schobers/allg5"
|
||||
"opslag.de/schobers/geom"
|
||||
"opslag.de/schobers/krampus19/alui"
|
||||
)
|
||||
|
||||
type info struct {
|
||||
alui.ControlBase
|
||||
|
||||
fps *FPS
|
||||
}
|
||||
|
||||
func (i *info) Render(ctx *alui.Context, bounds geom.RectangleF32) {
|
||||
ctx.Fonts.Get("default").Draw(4, 4, allg5.NewColor(0xff, 0xff, 0xff), allg5.AlignLeft, fmt.Sprintf("FPS: %d", i.fps.Current()))
|
||||
}
|
87
cmd/krampus19/krampus19.go
Normal file
87
cmd/krampus19/krampus19.go
Normal file
@ -0,0 +1,87 @@
|
||||
package main
|
||||
|
||||
import (
|
||||
"log"
|
||||
|
||||
rice "github.com/GeertJohan/go.rice"
|
||||
"github.com/spf13/afero"
|
||||
"opslag.de/schobers/allg5"
|
||||
"opslag.de/schobers/fs/ricefs"
|
||||
"opslag.de/schobers/fs/vfs"
|
||||
)
|
||||
|
||||
//go:generate rice embed-syso
|
||||
|
||||
func main() {
|
||||
err := run()
|
||||
if err != nil {
|
||||
log.Fatal(err)
|
||||
}
|
||||
}
|
||||
|
||||
func resources() (vfs.CopyDir, error) {
|
||||
var embeddedFs = ricefs.NewFs(rice.MustFindBox("res"))
|
||||
var osFs = afero.NewBasePathFs(afero.NewOsFs(), "./res")
|
||||
return vfs.NewCopyDir(vfs.NewFallbackFs(osFs, embeddedFs))
|
||||
}
|
||||
|
||||
func run() error {
|
||||
err := allg5.Init(allg5.InitAll)
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
|
||||
disp, err := allg5.NewDisplay(1440, 900, allg5.NewDisplayOptions{Maximized: false, Windowed: true, Resizable: true, Vsync: true})
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
defer disp.Destroy()
|
||||
|
||||
eq, err := allg5.NewEventQueue()
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
defer eq.Destroy()
|
||||
|
||||
eq.RegisterDisplay(disp)
|
||||
eq.RegisterKeyboard()
|
||||
eq.RegisterMouse()
|
||||
|
||||
res, err := resources()
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
defer res.Destroy()
|
||||
|
||||
fps := NewFPS()
|
||||
defer fps.Destroy()
|
||||
|
||||
game := &Game{}
|
||||
err = game.Init(disp, res, fps)
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
defer game.Destroy()
|
||||
|
||||
back := allg5.NewColor(0x21, 0x21, 0x21)
|
||||
for {
|
||||
allg5.ClearToColor(back)
|
||||
game.Render()
|
||||
disp.Flip()
|
||||
fps.Count()
|
||||
|
||||
e := eq.Get()
|
||||
for e != nil {
|
||||
switch e := e.(type) {
|
||||
case *allg5.DisplayCloseEvent:
|
||||
return nil
|
||||
case *allg5.KeyDownEvent:
|
||||
if e.KeyCode == allg5.KeyEscape {
|
||||
return nil
|
||||
}
|
||||
}
|
||||
game.Handle(e)
|
||||
e = eq.Get()
|
||||
}
|
||||
}
|
||||
}
|
142
cmd/krampus19/level.go
Normal file
142
cmd/krampus19/level.go
Normal file
@ -0,0 +1,142 @@
|
||||
package main
|
||||
|
||||
import (
|
||||
"errors"
|
||||
"fmt"
|
||||
"io"
|
||||
)
|
||||
|
||||
type entity byte
|
||||
type tile byte
|
||||
|
||||
const (
|
||||
entityInvalid entity = entity(0)
|
||||
entityNone = '_'
|
||||
entityCharacter = '@'
|
||||
entityVillain = 'X'
|
||||
entityBrick = 'B'
|
||||
entityCrate = 'C'
|
||||
)
|
||||
|
||||
func (e entity) IsValid() bool {
|
||||
switch e {
|
||||
case entityNone:
|
||||
case entityCharacter:
|
||||
case entityVillain:
|
||||
case entityBrick:
|
||||
case entityCrate:
|
||||
default:
|
||||
return false
|
||||
}
|
||||
return true
|
||||
}
|
||||
|
||||
const (
|
||||
tileInvalid tile = tile(0)
|
||||
tileNothing = '.'
|
||||
tileBasic = '#'
|
||||
tileWater = '~'
|
||||
)
|
||||
|
||||
func (t tile) IsValid() bool {
|
||||
switch t {
|
||||
case tileNothing:
|
||||
case tileBasic:
|
||||
case tileWater:
|
||||
default:
|
||||
return false
|
||||
}
|
||||
return true
|
||||
}
|
||||
|
||||
type level struct {
|
||||
width int
|
||||
height int
|
||||
tiles []tile
|
||||
entities []entity
|
||||
}
|
||||
|
||||
func loadLevelAsset(r io.Reader) (level, error) {
|
||||
var l level
|
||||
ctx := levelContext{&l, nil}
|
||||
err := parseLines(r, ctx.parse)
|
||||
if err != nil {
|
||||
return level{}, err
|
||||
}
|
||||
if ctx.err != nil {
|
||||
return level{}, ctx.err
|
||||
}
|
||||
return l, nil
|
||||
}
|
||||
|
||||
type levelContext struct {
|
||||
level *level
|
||||
err error
|
||||
}
|
||||
|
||||
func (c *levelContext) emitErr(err error) parseLineFn {
|
||||
c.err = err
|
||||
return nil
|
||||
}
|
||||
|
||||
func (c *levelContext) parse(p *lineParser) parseLineFn {
|
||||
if p.eof() {
|
||||
return nil
|
||||
}
|
||||
switch p.peek() {
|
||||
case "level:":
|
||||
return c.parseContent
|
||||
case "":
|
||||
p.next() // skip
|
||||
return c.parse
|
||||
default:
|
||||
return nil
|
||||
}
|
||||
}
|
||||
|
||||
func (c *levelContext) parseContent(p *lineParser) parseLineFn {
|
||||
if p.next() != "level:" {
|
||||
return c.emitErr(errors.New("expected level start"))
|
||||
}
|
||||
return c.parseRow
|
||||
}
|
||||
|
||||
func (c *levelContext) parseRow(p *lineParser) parseLineFn {
|
||||
if p.eof() {
|
||||
return c.emitErr(errors.New("unexpected end of file"))
|
||||
}
|
||||
line := p.next()
|
||||
if line == ":level" {
|
||||
return c.parse
|
||||
}
|
||||
if c.level.height == 0 {
|
||||
c.level.width = len(line) / 2
|
||||
}
|
||||
return c.addRow(line)
|
||||
}
|
||||
|
||||
func (c *levelContext) addRow(line string) parseLineFn {
|
||||
var tiles []tile
|
||||
var entities []entity
|
||||
for i := 0; i < len(line); i += 2 {
|
||||
tiles = append(tiles, tile(line[i]))
|
||||
entities = append(entities, entity(line[i+1]))
|
||||
}
|
||||
|
||||
for i, t := range tiles {
|
||||
if !t.IsValid() {
|
||||
return c.emitErr(fmt.Errorf("level contains invalid tile at (%d, %d)", i, c.level.height))
|
||||
}
|
||||
}
|
||||
for i, e := range entities {
|
||||
if !e.IsValid() {
|
||||
return c.emitErr(fmt.Errorf("level contains invalid entity at (%d, %d)", i, c.level.height))
|
||||
}
|
||||
}
|
||||
|
||||
c.level.height++
|
||||
c.level.tiles = append(c.level.tiles, tiles...)
|
||||
c.level.entities = append(c.level.entities, entities...)
|
||||
|
||||
return c.parseRow
|
||||
}
|
39
cmd/krampus19/lineparser.go
Normal file
39
cmd/krampus19/lineparser.go
Normal file
@ -0,0 +1,39 @@
|
||||
package main
|
||||
|
||||
import (
|
||||
"io"
|
||||
"io/ioutil"
|
||||
"strings"
|
||||
)
|
||||
|
||||
type lineParser struct {
|
||||
lines []string
|
||||
i int
|
||||
}
|
||||
|
||||
func (p *lineParser) eof() bool { return p.i == len(p.lines) }
|
||||
func (p *lineParser) peek() string { return p.lines[p.i] }
|
||||
func (p *lineParser) next() string {
|
||||
i := p.i
|
||||
p.i++
|
||||
return p.lines[i]
|
||||
}
|
||||
|
||||
type parseLineFn func(p *lineParser) parseLineFn
|
||||
|
||||
func parseLines(r io.Reader, fn parseLineFn) error {
|
||||
content, err := ioutil.ReadAll(r)
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
lines := strings.Split(string(content), "\n")
|
||||
for i, line := range lines {
|
||||
lines[i] = strings.TrimRight(line, "\r\n")
|
||||
}
|
||||
|
||||
parser := &lineParser{lines: lines}
|
||||
for fn != nil {
|
||||
fn = fn(parser)
|
||||
}
|
||||
return nil
|
||||
}
|
3
cmd/krampus19/mainmenu.go
Normal file
3
cmd/krampus19/mainmenu.go
Normal file
@ -0,0 +1,3 @@
|
||||
package main
|
||||
|
||||
type mainMenu struct{}
|
122
cmd/krampus19/playscene.go
Normal file
122
cmd/krampus19/playscene.go
Normal file
@ -0,0 +1,122 @@
|
||||
package main
|
||||
|
||||
import (
|
||||
"opslag.de/schobers/allg5"
|
||||
"opslag.de/schobers/geom"
|
||||
"opslag.de/schobers/krampus19/alui"
|
||||
)
|
||||
|
||||
type playScene struct {
|
||||
alui.ControlBase
|
||||
|
||||
ctx *Context
|
||||
level level
|
||||
|
||||
offset geom.PointF32
|
||||
scale float32
|
||||
}
|
||||
|
||||
func (s *playScene) init(ctx *Context) {
|
||||
s.ctx = ctx
|
||||
}
|
||||
|
||||
func (s *playScene) loadLevel(name string) {
|
||||
s.level = s.ctx.Levels[name]
|
||||
}
|
||||
|
||||
func (s *playScene) toScreenPos(p geom.Point) geom.PointF32 {
|
||||
pos := geom.PtF32(float32(p.X)+.5, float32(p.Y)+.5)
|
||||
pos = geom.PtF32(pos.X*148-pos.Y*46, pos.Y*82)
|
||||
pos = geom.PtF32(pos.X*s.scale, pos.Y*s.scale)
|
||||
return pos.Add(s.offset)
|
||||
}
|
||||
|
||||
// <- 168->
|
||||
// <-128->
|
||||
//
|
||||
// /----/| ^ ^
|
||||
// / / / | 72
|
||||
// /----/ / 92 v ^
|
||||
// |----|/ v v 20
|
||||
//
|
||||
// Gap: 20
|
||||
// Center: 84,46
|
||||
// Offset between horizontal tiles: 148,0
|
||||
// Offset between vertical tiles: -46,82
|
||||
|
||||
func (s *playScene) Layout(ctx *alui.Context, bounds geom.RectangleF32) {
|
||||
s.scale = bounds.Dy() / 1080
|
||||
|
||||
tilesCenter := geom.PtF32(.5*float32(s.level.width), .5*float32(s.level.height))
|
||||
tilesCenter = geom.PtF32(tilesCenter.X*148-tilesCenter.Y*46, tilesCenter.Y*82)
|
||||
tilesCenter = geom.PtF32(tilesCenter.X*s.scale, tilesCenter.Y*s.scale)
|
||||
center := bounds.Center()
|
||||
s.offset = geom.PtF32(center.X-tilesCenter.X, center.Y-tilesCenter.Y)
|
||||
}
|
||||
|
||||
func (s *playScene) Render(ctx *alui.Context, bounds geom.RectangleF32) {
|
||||
basicTile := s.ctx.Bitmaps["basic_tile"]
|
||||
waterTile := s.ctx.Bitmaps["water_tile"]
|
||||
tileBmp := func(t tile) *allg5.Bitmap {
|
||||
switch t {
|
||||
case tileBasic:
|
||||
return basicTile
|
||||
case tileWater:
|
||||
return waterTile
|
||||
default:
|
||||
return nil
|
||||
}
|
||||
}
|
||||
|
||||
character := s.ctx.Bitmaps["main_character"]
|
||||
villain := s.ctx.Bitmaps["villain_character"]
|
||||
brick := s.ctx.Bitmaps["brick"]
|
||||
crate := s.ctx.Bitmaps["crate"]
|
||||
entityBmp := func(e entity) *allg5.Bitmap {
|
||||
switch e {
|
||||
case entityCharacter:
|
||||
return character
|
||||
case entityVillain:
|
||||
return villain
|
||||
case entityBrick:
|
||||
return brick
|
||||
case entityCrate:
|
||||
return crate
|
||||
default:
|
||||
return nil
|
||||
}
|
||||
}
|
||||
|
||||
scale := 168 / float32(basicTile.Width())
|
||||
|
||||
// center := disp.Center()
|
||||
|
||||
level := s.level
|
||||
for i, t := range level.tiles {
|
||||
tile := tileBmp(t)
|
||||
if tile == nil {
|
||||
continue
|
||||
}
|
||||
pos := geom.Pt(i%level.width, i/level.width)
|
||||
screenPos := s.toScreenPos(pos)
|
||||
if t == tileWater {
|
||||
screenPos.Y += 8 * s.scale
|
||||
}
|
||||
tile.DrawOptions(screenPos.X, screenPos.Y, allg5.DrawOptions{Center: true, Scale: allg5.NewUniformScale(s.scale * scale)})
|
||||
}
|
||||
|
||||
for i, e := range level.entities {
|
||||
bmp := entityBmp(e)
|
||||
if bmp == nil {
|
||||
continue
|
||||
}
|
||||
pos := geom.Pt(i%level.width, i/level.width)
|
||||
screenPos := s.toScreenPos(pos)
|
||||
screenPos.Y -= 48 * s.scale
|
||||
scale := scale
|
||||
if e == entityCharacter {
|
||||
scale *= .4
|
||||
}
|
||||
bmp.DrawOptions(screenPos.X, screenPos.Y, allg5.DrawOptions{Center: true, Scale: allg5.NewUniformScale(s.scale * scale)})
|
||||
}
|
||||
}
|
BIN
cmd/krampus19/res/OpenSans-Regular.ttf
Normal file
BIN
cmd/krampus19/res/OpenSans-Regular.ttf
Normal file
Binary file not shown.
BIN
cmd/krampus19/res/basic_tile.png
Normal file
BIN
cmd/krampus19/res/basic_tile.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 8.6 KiB |
BIN
cmd/krampus19/res/brick.png
Normal file
BIN
cmd/krampus19/res/brick.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 15 KiB |
BIN
cmd/krampus19/res/crate.png
Normal file
BIN
cmd/krampus19/res/crate.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 26 KiB |
11
cmd/krampus19/res/levels/level1.txt
Normal file
11
cmd/krampus19/res/levels/level1.txt
Normal file
@ -0,0 +1,11 @@
|
||||
level:
|
||||
._._._._._._._._._._
|
||||
._._#_#_#_._._._._._
|
||||
._._#_._#_._._._._._
|
||||
._._#_#_#_._._._._._
|
||||
._._#_._#B._._._._._
|
||||
._#@#_#_#_~_~_#_#X._
|
||||
._._._._~_~_~_#_._._
|
||||
._._._#_#_#_#_#_._._
|
||||
._._._._._._._._._._
|
||||
:level
|
BIN
cmd/krampus19/res/main_character.png
Normal file
BIN
cmd/krampus19/res/main_character.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 13 KiB |
BIN
cmd/krampus19/res/villain_character.png
Normal file
BIN
cmd/krampus19/res/villain_character.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 15 KiB |
BIN
cmd/krampus19/res/water_tile.png
Normal file
BIN
cmd/krampus19/res/water_tile.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 7.0 KiB |
7
cmd/krampus19/splash.go
Normal file
7
cmd/krampus19/splash.go
Normal file
@ -0,0 +1,7 @@
|
||||
package main
|
||||
|
||||
import "opslag.de/schobers/krampus19/alui"
|
||||
|
||||
type splash struct {
|
||||
alui.Container
|
||||
}
|
Loading…
Reference in New Issue
Block a user