krampus19/soko/statecost.go
Sander Schobers d820376e8e Added solver & optimized state.
Positions are kept by index only.
2019-01-16 07:33:04 +01:00

72 lines
1.2 KiB
Go

package soko
type stateCost struct {
state *State
cost int
distances Ints
}
type stateCostQueue struct {
first *stateCostQueueItem
}
type stateCostQueueItem struct {
Value *stateCost
Next *stateCostQueueItem
}
func (q *stateCostQueue) Empty() bool {
return q.first == nil
}
func (q *stateCostQueue) Get() *stateCost {
if q.Empty() {
panic("nothing in queue")
}
first := q.first
q.first = first.Next
return first.Value
}
func (q *stateCostQueue) Put(value *stateCost) {
priority := value.cost
item := &stateCostQueueItem{value, nil}
if q.Empty() {
q.first = item
return
}
if priority < q.first.Value.cost {
item.Next = q.first
q.first = item
return
}
curr := q.first
for curr.Next != nil {
if priority < curr.Next.Value.cost {
item.Next = curr.Next
curr.Next = item
return
}
curr = curr.Next
}
curr.Next = item
}
func (q *stateCostQueue) Update(value *stateCost) {
var prev *stateCostQueueItem
curr := q.first
for curr.Value != value {
prev = curr
curr = curr.Next
if curr == nil {
panic("not in queue")
}
}
if prev == nil {
q.first = curr.Next
} else {
prev.Next = curr.Next
}
q.Put(value)
}