Added Mac OS X cross-compilation to release script (only SDL).

This commit is contained in:
Sander Schobers 2020-05-26 18:58:17 +02:00
parent 8264942602
commit 1ae7e9ebe4

View File

@ -11,8 +11,8 @@ version_safe=${version//\./_}
echo "Creating ${version} release"
rm -rf build/linux*
rm -rf build/macosx*
rm -rf build/windows*
mkdir -p build/release
@ -35,6 +35,14 @@ zip -9 -q ../release/botanim_allegro_${version_safe}_linux_amd64.zip *
echo "Created Linux (Allegro) release: build/release/botanim_allegro_${version_safe}_linux_amd64.zip"
cd ../..
mkdir -p build/macosx
CGO_ENABLED=1 CC=o64-clang CXX=o64-clang++ GOOS=darwin GOARCH=amd64 go build -tags static -ldflags "-s -w" -o build/macosx/botanim ../cmd/tins2020
cp ../README.md build/macosx
cd build/macosx
zip -9 -q ../release/botanim_${version_safe}_macosx_amd64.zip *
echo "Created Mac OS X release: build/release/botanim_${version_safe}_macosx_amd64.zip"
cd ../..
mkdir -p build/windows
CGO_ENABLED=1 CC=x86_64-w64-mingw32-gcc GOOS=windows GOARCH=amd64 go build -tags static -ldflags "-s -w" -o build/windows/botanim.exe ../cmd/tins2020
cp ../README.md build/windows