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cmd/tins2021 | ||
scripts | ||
.gitignore | ||
animation.go | ||
bitmapfont.go | ||
colors.go | ||
cube.go | ||
io.go | ||
level_test.go | ||
level.go | ||
monsters.go | ||
README.md | ||
rendereranimation.go | ||
resourceloader.go | ||
scenery.go | ||
settings.go | ||
tiles_test.go | ||
tiles.go | ||
TODO.md |
TINS 2021
Content
Introduction
Welcome to Qbitter!
Qbitter is a game loosly based on a work "LW305 Kringloop" of M.C. Escher where a gnome runs down a stairs and morphs into its 2D abstract shape. The game also lends ideas from Q*Bert, a game from the eighties that was itself based on the works of M.C. Escher. In the game you (represented as a gnome) have to collect stars while trying to avoid enemies (hexagons). Every level has increasing difficulty.
Controls:
W: move up (left) cube A: move down (left) cube S: move down (right) cube D: move up (right) cube
Additional Rules
Implementation
genre rule #143
This rule has been omitted (too subjective) by applying the bonus rule. There is two elements that could be considered funny though:
- The gnome (player) is an character that is absurdly placed in this world, both style (hand drawn vs geometric) and color (gray vs colorful) are opposites of each other.
- In the credits my own libraries are blatantly mentioned first (yes I know, it could be considered arrogance or is it humorous as well?).
artistical rule #147 The game is based on a work of M.C. Escher "LW305 Kringloop" and it shows in different ways:
- The isometric cubes of the game try to mimic the style.
- The gnome featured as player is a loose interpretation of the gnome drawn by M.C. Escher.
- Geometric figures are used as game elements (stars, hearts, enemies).
- They are all based on a formula applied on a polar coordinate system (also the heart but this one isn't repeated).
artistical rule #94
In the credits some of the libraries I wrote (and used) are promoted (Developed using geom, zntg and allg5). To be sure that people notice this I put them on top of the list of credits.
technical rule #113
The main grid is made of cubes (faux 3D) that are regular hexagons in 2D. Additionaly the enemies of the player are made of wobbly hexagons.
bonus rule #13
Some functionality of the root package (tins2021) is unit tested (coverage is at time of writing 17% of the statements). You can find the tests in the files ending on _test.go
(e.g. level_test.go
).
Definition
Genre requirement
**** There will be 1 genre rule
genre rule #143
Humoristic/Funny. Make the player laugh out loud at least once by funny situations, dialogue, or anything else in your game.
Comments: If you need inspiriation take a look at this list of 27 funniest video games of all time (Which includes some of my personal favorites, like monkey island or THHGTTG text adventure).
Artistic requirements
**** There will be 2 artistical rules
artistical rule #147
Inspired by MC Escher
Comments: M.C. Escher created math-inspired graphical art. He created well known artworks that use impossible objects, symmetry and tesselations. One might say he was the very first creative coder. All his works can be browsed on this online gallery.
artistical rule #94
The game should contain a plug for another program or thing you made.
Comments: It's not uncommon for a game to contain ads for other games by the same publisher. But you can get creative with it. Take for example Kings quest II. In that game you can find a complete trailer for Space Quest hidden as an easter egg.
Technical requirement
**** There will be 1 technical rule
technical rule #113
Hexagonal - something in the game must be hexagonal
Comments: Hexagons are the bestagons.
Bonus rule
**** There will be 1 bonus rule
bonus rule #13
Test of Might - you may skip another rule if your code contains automated test coverage (integration or unit tests).
Comments: You may use this as an escape clause to remove one of the other rules. Your automated test code should be included with your submission. For clarity, explain whether you applied this rule, and which rule you skipped, in the README of your game.
Building
Prerequisites:
- SDL 2.0 (SDL2, SDL2_image, SDL2_ttf and SDL2_gfx development libraries are required; for more information).
- Go 1.12 or later.
- GCC or a compatible compiler.
- Git.
With all prequisites installed you can run:
go get -u opslag.de/schobers/tins2021/cmd/tins2021
This will create the binary $HOME/go/bin/tins2021
. Additionally you can embed the resources and build a static release with the following commands (this assumes $HOME/go/bin
is available in the PATH
):
go generate opslag.de/schobers/tins2021/cmd/tins2021
go install -tags static -ldflags "-s -w" opslag.de/schobers/tins2021/cmd/tins2021
If you want to use the Allegro backend you can add the build tag allegro
to the go install
command. E.g.:
go get -u opslag.de/schobers/allg5
go install -tags static,allegro -ldflags "-s -w" opslag.de/schobers/tins2021/cmd/tins2021
In this case the SDL 2.0 prerequisite is replaced by the Allegro 5.2 (development libraries must be available for your C compiler).
Command line interface
You can extract all resources embedded in the executable by running it from the command line with the --extract-resources
flag. The resources will be extract in the current working directory. Note that the game will use the resources on disk first if they are available.
Sources
Can be found at https://opslag.de/schobers/tins2021 (Git repository).
Licenses
SDL 2.0
This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software.
Permission is granted to anyone to use this software for any purpose, including commercial applications, and to alter it and redistribute it freely, subject to the following restrictions:
- The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
- Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
- This notice may not be removed or altered from any source distribution.
Go-SDL2
Copyright (c) 2013, Go-SDL2 Authors All rights reserved.
Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met:
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
Fira Mono font
Copyright (c) 2012-2013, The Mozilla Corporation and Telefonica S.A.
This Font Software is licensed under the SIL Open Font License, Version 1.1. This license is copied below, and is also available with a FAQ at: http://scripts.sil.org/OFL
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Original or Modified Versions of the Font Software may be bundled, redistributed and/or sold with any software, provided that each copy contains the above copyright notice and this license. These can be included either as stand-alone text files, human-readable headers or in the appropriate machine-readable metadata fields within text or binary files as long as those fields can be easily viewed by the user.
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Escher font
Licensed under WTFPL (https://isene.org/2019/12/Escher.html)
DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE
Version 2, December 2004
Copyright (C) 2004 Sam Hocevar sam@hocevar.net
Everyone is permitted to copy and distribute verbatim or modified copies of this license document, and changing it is allowed as long as the name is changed.
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Escheresk font
Note of the author
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fauxgl
Copyright (C) 2017 Michael Fogleman
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The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
draw2d
Copyright (c) 2010, Laurent Le Goff All rights reserved.
Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met:
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* Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
go-colurful
Copyright (c) 2013 Lucas Beyer
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
resize
Copyright (c) 2012, Jan Schlicht jan.schlicht@gmail.com
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testify
MIT License
Copyright (c) 2012-2020 Mat Ryer, Tyler Bunnell and contributors.
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
rice
Copyright (c) 2013, Geert-Johan Riemer All rights reserved.
Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met:
- Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer.
- Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.