Added more grass tiles & extended level a bit.
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@ -1,21 +1,21 @@
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@ -121,6 +121,7 @@ pub const GameScene = struct {
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3 => {
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if (!ordinals.left) offset = 6;
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if (!ordinals.right) offset = 7;
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if (!ordinals.bottom) offset = 10 + self.game.randomTileOffset(x, y, 2);
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},
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else => {},
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}
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