Sander Schobers
7a89b05f8e
- Added debug overlay. - Added game scene. * Rendering of background, tiles, items & player. * Added levels (reading from text file). * No collision detection yet. - Automatic resizing of fonts. - Added sprites (animate textures). - Lots of utility methods everywhere....
16 lines
708 B
Zig
16 lines
708 B
Zig
const assets = @import("engine/assets.zig");
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pub const Fonts = assets.Fonts;
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pub const FPS = @import("engine/fps.zig").FPS;
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pub const Keys = @import("engine/keys.zig").Keys;
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pub const OpaquePtr = @import("engine/opaque_ptr.zig").OpaquePtr;
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pub const Point = @import("engine/point.zig").Point;
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pub const PointF = @import("engine/point_f.zig").PointF;
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pub const Rectangle = @import("engine/rectangle.zig").Rectangle;
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pub const RectangleF = @import("engine/rectangle_f.zig").RectangleF;
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pub const Scene = @import("engine/scene.zig").Scene;
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pub const Sprite = assets.Sprite;
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pub const Sprites = assets.Sprites;
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pub const Textures = assets.Textures;
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pub const Viewport = @import("engine/viewport.zig").Viewport;
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