zntg/ui/checkbox.go

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3.5 KiB
Go
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package ui
import (
"opslag.de/schobers/geom"
)
type SelectedChangedFn func(selected bool)
type Checkbox struct {
ControlBase
onSelectedChanged SelectedChangedFn
Selected bool
Text string
}
func BuildCheckbox(text string, fn func(c *Checkbox)) *Checkbox {
var c = &Checkbox{Text: text}
if fn != nil {
fn(c)
}
return c
}
func (c *Checkbox) desiredSize(ctx Context) geom.PointF32 {
var pad = ctx.Style().Dimensions.TextPadding
var font = ctx.Fonts().Font(c.FontName(ctx))
var w, h float32 = 0, font.Height()
if len(c.Text) != 0 {
w += pad + font.WidthOf(c.Text)
}
icon := c.getOrCreateNormalIcon(ctx)
_, iconWidth := ScaleToHeight(SizeOfTexture(icon), h)
w += pad + iconWidth
return geom.PtF32(w+pad, pad+h+pad)
}
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func (c *Checkbox) icon(ctx Context) Texture {
if c.Selected {
return GetOrCreateIcon(ctx, "ui-default-checkbox-selected", c.selectedIcon)
} else if c.over {
return GetOrCreateIcon(ctx, "ui-default-checkbox-hover", c.hoverIcon)
}
return c.getOrCreateNormalIcon(ctx)
}
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func (c *Checkbox) getOrCreateNormalIcon(ctx Context) Texture {
return GetOrCreateIcon(ctx, "ui-default-checkbox", c.normalIcon)
}
var checkBoxIconBorder = geom.PolF32(
geom.PtF32(48, 80),
geom.PtF32(400, 80),
geom.PtF32(400, 432),
geom.PtF32(48, 432),
)
var checkBoxCheckMark = geom.PointsF32{
geom.PtF32(96, 256),
geom.PtF32(180, 340),
geom.PtF32(340, 150),
}
func (c *Checkbox) hoverIcon(pt geom.PointF32) bool {
return (pt.DistanceToPolygon(checkBoxIconBorder) < 48 && !pt.InPolygon(checkBoxIconBorder)) || pt.DistanceToLines(checkBoxCheckMark) < 24
}
func (c *Checkbox) normalIcon(pt geom.PointF32) bool {
return pt.DistanceToPolygon(checkBoxIconBorder) < 48 && !pt.InPolygon(checkBoxIconBorder)
}
func (c *Checkbox) selectedIcon(pt geom.PointF32) bool {
if pt.DistanceToPolygon(checkBoxIconBorder) < 48 || pt.InPolygon(checkBoxIconBorder) {
return pt.DistanceToLines(checkBoxCheckMark) > 24
}
return false
}
func (c *Checkbox) DesiredSize(ctx Context) geom.PointF32 { return c.desiredSize(ctx) }
func (c *Checkbox) Handle(ctx Context, e Event) {
switch e := e.(type) {
case *MouseButtonDownEvent:
if e.Button == MouseButtonLeft && c.over {
c.Selected = !c.Selected
onSelectedChanged := c.onSelectedChanged
if onSelectedChanged != nil {
onSelectedChanged(c.Selected)
}
}
}
c.ControlBase.Handle(ctx, e)
if c.over {
ctx.Renderer().SetMouseCursor(MouseCursorPointer)
}
}
func (c *Checkbox) OnSelectedChanged(fn SelectedChangedFn) {
c.onSelectedChanged = fn
}
func (c *Checkbox) Render(ctx Context) {
c.RenderBackground(ctx)
var style = ctx.Style()
var palette = style.Palette
fore := c.FontColor(ctx)
bounds := c.bounds
var pad = style.Dimensions.TextPadding
bounds = bounds.Inset(pad)
boundsH := bounds.Dy()
pos := bounds.Min
icon := c.icon(ctx)
if icon != nil {
iconColor := fore
if c.Selected && c.Font.Color == nil {
iconColor = palette.Primary
}
scaledIcon, _ := ctx.Textures().ScaledHeight(icon, boundsH) // try to pre-scale icon
if scaledIcon == nil { // let the renderer scale
scaledIcon = icon
}
scale, iconWidth := ScaleToHeight(SizeOfTexture(scaledIcon), boundsH)
ctx.Renderer().DrawTextureOptions(scaledIcon, geom.PtF32(pos.X, pos.Y), DrawOptions{Tint: iconColor, Scale: scale})
pos.X += iconWidth + pad
}
if len(c.Text) != 0 {
var fontName = c.FontName(ctx)
var font = ctx.Fonts().Font(fontName)
ctx.Renderer().Text(font, geom.PtF32(pos.X, pos.Y+.5*(boundsH-font.Height())), fore, c.Text)
}
}