zntg/events.go

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package zntg
type EventFn func()
type EventStateFn func(interface{})
func NewEvents() *Events {
return &Events{events: map[uint]EventStateFn{}}
}
type Events struct {
nextID uint
events map[uint]EventStateFn
}
type EventHandler interface {
AddHandler(EventStateFn) uint
AddHandlerEmpty(EventFn) uint
RemoveHandler(uint)
}
func (e *Events) Notify(state interface{}) bool {
if e.events == nil {
return false
}
for _, handler := range e.events {
handler(state)
}
return len(e.events) > 0
}
func (e *Events) AddHandler(handler EventStateFn) uint {
if e.events == nil {
e.events = map[uint]EventStateFn{}
}
id := e.nextID
e.nextID++
e.events[id] = handler
return id
}
func (e *Events) AddHandlerEmpty(handler EventFn) uint {
return e.AddHandler(func(interface{}) { handler() })
}
func (e *Events) RemoveHandler(id uint) { delete(e.events, id) }