2020-05-15 14:39:53 +00:00
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package ui
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import (
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"image/color"
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"opslag.de/schobers/geom"
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"opslag.de/schobers/zntg"
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)
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const tooltipBorderThickness = 1
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const tooltipHorizontalPadding = 6
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const tooltipVerticalPadding = 2
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const tooltipMouseDistance = 12
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const uiDefaultTooltipOverlay = "ui-default-tooltip"
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type Tooltip struct {
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ControlBase
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Text string
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}
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func (t *Tooltip) FontName(ctx Context) string {
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var name = t.Font.Name
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if len(name) == 0 {
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name = ctx.Style().Fonts.Tooltip
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}
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return name
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}
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2020-05-15 17:00:43 +00:00
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func (t *Tooltip) Handle(Context, Event) bool { return false }
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2020-05-15 14:39:53 +00:00
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func (t *Tooltip) Render(ctx Context) {
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if len(t.Text) == 0 {
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return
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}
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fontName := t.FontName(ctx)
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size := ctx.Fonts().Font(fontName).Measure(t.Text)
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offset := t.Offset()
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mouse := ctx.MousePosition().Sub(offset)
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width := size.Dx() + 2*tooltipBorderThickness + 2*tooltipHorizontalPadding
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height := size.Dy() + 2*tooltipBorderThickness + 2*tooltipVerticalPadding
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left := mouse.X + tooltipMouseDistance
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top := mouse.Y + tooltipMouseDistance
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if left+width > t.bounds.Max.X {
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left = mouse.X - tooltipMouseDistance - width
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}
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if top+height > t.bounds.Max.Y {
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top = mouse.Y - tooltipMouseDistance - height
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}
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bounds := geom.RectRelF32(left, top, width, height)
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almostBlack := zntg.MustHexColor("#000000bf")
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almostWhite := zntg.MustHexColor("ffffffbf")
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ctx.Renderer().FillRectangle(bounds, almostBlack)
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ctx.Renderer().Rectangle(bounds, almostWhite, 1)
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bottomLeft := bounds.Min.Add2D(tooltipBorderThickness+tooltipHorizontalPadding, tooltipBorderThickness+tooltipVerticalPadding)
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ctx.Fonts().Text(fontName, bottomLeft, color.White, t.Text)
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}
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