zntg/ui/contentscrollbar.go

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package ui
import (
"math"
"opslag.de/schobers/geom"
"opslag.de/schobers/zntg/allg5"
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)
var _ Control = &ContentScrollbar{}
type ContentScrollbarValueChangedFn func(float64)
type ContentScrollbar struct {
ControlBase
Length float64
Value float64
Orientation Orientation
OnChanged ContentScrollbarValueChangedFn
handle *contentScrollbarHandle
barLength float64
scrollDistance float64
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}
type contentScrollbarHandle struct {
ControlBase
}
func (h *contentScrollbarHandle) Render(ctx Context) {
var c = ctx.Palette().Primary()
if h.IsOver {
if h.IsPressed {
} else {
}
}
var min = h.Bounds.Min.To32()
var max = h.Bounds.Max.To32()
allg5.DrawFilledRectangle(min.X, min.Y, max.X, max.Y, c)
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}
func (s *ContentScrollbar) Created(ctx Context, p Container) error {
s.ControlBase.Created(ctx, p)
s.handle = &contentScrollbarHandle{}
s.handle.Created(ctx, nil)
return nil
}
func (s *ContentScrollbar) Destroyed(ctx Context) {
s.handle.Destroyed(ctx)
}
func (s *ContentScrollbar) length() (float64, float64) {
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var min, max float64
switch s.Orientation {
case OrientationHorizontal:
min = s.Bounds.Min.X
max = s.Bounds.Max.X
default:
min = s.Bounds.Min.Y
max = s.Bounds.Max.Y
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}
return max - min, min
}
func (s *ContentScrollbar) updateBarLength() {
var length, _ = s.length()
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var bar = length
if s.Length > length {
bar = length * length / s.Length
}
if bar < 20 {
if length < 40 {
bar = .5 * length
} else {
bar = 20
}
}
s.barLength = bar
var d = s.Length - length
if d < 0 {
d = 0
}
s.scrollDistance = d
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}
func (s *ContentScrollbar) barViewCenter() float64 {
switch s.Orientation {
case OrientationHorizontal:
return (s.Bounds.Min.Y + s.Bounds.Max.Y) * .5
default:
return (s.Bounds.Min.X + s.Bounds.Max.X) * .5
}
}
func (s *ContentScrollbar) toValue(x, y float64) float64 {
var pos = y
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if OrientationHorizontal == s.Orientation {
pos = x
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}
var length, min = s.length()
if length == 0 {
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return 0
}
var offset = (pos - .5*s.barLength - min) / (length - s.barLength)
if offset < 0 {
return 0
} else if offset > 1 {
return s.scrollDistance
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}
return s.scrollDistance * offset
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}
func (s *ContentScrollbar) change(v float64) {
if v != s.Value {
s.Value = v
var onChanged = s.OnChanged
if nil != onChanged {
onChanged(v)
}
}
}
func (s *ContentScrollbar) snapTo(x, y int) {
var val = s.toValue(float64(x), float64(y))
s.change(val)
}
func (s *ContentScrollbar) increment(d int) {
if s.Orientation == OrientationVertical {
d *= -1
}
var val = s.Value + float64(d)*ScrollbarWidth
if val < 0 {
val = 0
} else if val > s.scrollDistance {
val = s.scrollDistance
}
s.change(val)
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}
func (s *ContentScrollbar) Handle(ctx Context, ev allg5.Event) {
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s.ControlBase.Handle(ctx, ev)
s.handle.Handle(ctx, ev)
switch e := ev.(type) {
case *allg5.MouseMoveEvent:
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if s.handle.IsPressed {
s.snapTo(e.X, e.Y)
}
if 0 != e.DeltaZ && s.IsOver {
var d = e.DeltaZ
if allg5.IsAnyKeyDown(allg5.KeyLShift, allg5.KeyRShift) {
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d *= 10
}
s.increment(d)
}
case *allg5.MouseButtonDownEvent:
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if !s.handle.IsPressed && s.IsOver {
s.snapTo(e.X, e.Y)
}
}
}
func (s *ContentScrollbar) DesiredSize(Context) geom.PointF {
switch s.Orientation {
case OrientationHorizontal:
return geom.PtF(math.NaN(), ScrollbarWidth)
}
return geom.PtF(ScrollbarWidth, math.NaN())
}
func (s *ContentScrollbar) SetRect(rect geom.RectangleF) {
switch s.Orientation {
case OrientationHorizontal:
if rect.Dy() > ScrollbarWidth {
rect.Min.Y = rect.Max.Y - ScrollbarWidth
}
default:
if rect.Dx() > ScrollbarWidth {
rect.Min.X = rect.Max.X - ScrollbarWidth
}
}
s.ControlBase.SetRect(rect)
s.updateBarLength()
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var offset float64
if 0 < s.scrollDistance {
offset = s.Value / s.scrollDistance
}
var length, min = s.length()
var begin = min + (length-s.barLength)*offset
var end = begin + s.barLength
switch s.Orientation {
case OrientationHorizontal:
s.handle.SetRect(geom.RectF(begin, rect.Min.Y, end, rect.Max.Y))
default:
s.handle.SetRect(geom.RectF(rect.Min.X, begin, rect.Max.X, end))
}
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}
func (s *ContentScrollbar) Render(ctx Context) {
s.handle.Render(ctx)
s.ControlBase.Render(ctx)
}