2018-08-03 06:46:10 +00:00
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package ui
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import (
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"math"
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"time"
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"github.com/llgcode/draw2d/draw2dimg"
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2018-08-07 05:03:52 +00:00
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2018-09-22 14:23:26 +00:00
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"opslag.de/schobers/zntg/allg5"
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2018-08-03 06:46:10 +00:00
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)
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var _ Control = &Spinner{}
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type Spinner struct {
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ControlBase
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Text string
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spin float32
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2018-09-22 14:23:26 +00:00
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circs *allg5.Bitmap
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2018-08-03 06:46:10 +00:00
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}
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func (s *Spinner) Created(ctx Context, p Container) error {
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s.ControlBase.Created(ctx, p)
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2018-08-07 05:03:52 +00:00
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const row = 6
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const numCircs = row * row
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const width = 48
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const center = width * .5
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const full = 2 * math.Pi
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s.circs = drawBitmap(row*width, row*width, func(gc *draw2dimg.GraphicContext) {
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var start, a float64 = 0, .2 * math.Pi
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var inc = true
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gc.SetLineWidth(4)
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gc.SetStrokeColor(ctx.Palette().Primary())
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for i := 0; i < numCircs; i++ {
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var left = float64(i%row) * width
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var top = float64(i/row) * width
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gc.ArcTo(left+center, top+center, center-8, center-8, start, a)
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gc.Stroke()
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if inc {
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start += full / numCircs
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a += 1.90 * full / numCircs
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if a >= full {
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inc = false
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}
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} else {
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start += 2.90 * full / numCircs
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a -= 1.90 * full / numCircs
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// if a <= .1*math.Pi {
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// inc = true
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// }
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}
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}
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})
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for i := 0; i < numCircs; i++ {
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var left = (i % row) * width
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var top = (i / row) * width
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s.circs.Sub(left, top, width, width)
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2018-08-03 06:46:10 +00:00
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}
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return nil
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}
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func (s *Spinner) Destroyed(ctx Context) {
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2018-08-07 05:03:52 +00:00
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s.circs.Destroy()
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2018-08-03 06:46:10 +00:00
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}
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func (s *Spinner) Update(ctx Context, dt time.Duration) {
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var spin = float64(s.spin)
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2018-08-07 05:03:52 +00:00
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spin += dt.Seconds() * .5
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2018-08-03 06:46:10 +00:00
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for spin > 1. {
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spin -= 1.
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}
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s.spin = float32(spin)
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}
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func (s *Spinner) Render(ctx Context) {
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var disp = ctx.Display()
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var fonts = ctx.Fonts()
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var width = float32(disp.Width())
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var height = float32(disp.Height())
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var fnt = fonts.Get("default")
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var textW = fnt.TextWidth(s.Text)
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2018-09-22 14:23:26 +00:00
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allg5.DrawFilledRectangle(0, 0, width, height, ctx.Palette().Disabled())
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2018-08-03 06:46:10 +00:00
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const marginH, marginV float32 = 64, 16
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const textH float32 = 12
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var rectW, rectH float32 = textW + 2*marginH, 3*marginV + textH + 32
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var rectX, rectY = (width - rectW) * .5, (height - rectH) * .5
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2018-09-22 14:23:26 +00:00
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allg5.DrawFilledRectangle(rectX, rectY, rectX+rectW, rectY+rectH, ctx.Palette().Lightest())
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2018-08-03 06:46:10 +00:00
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DropShadow(rectX, rectY, rectX+rectW, rectY+rectH)
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2018-09-22 14:23:26 +00:00
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fnt.Draw(rectX+marginH, rectY+marginV, ctx.Palette().Darkest(), allg5.AlignLeft, s.Text)
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2018-08-03 06:46:10 +00:00
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2018-08-07 05:03:52 +00:00
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const numCircs = 36
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2018-08-03 06:46:10 +00:00
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var i = int(math.Floor(float64(s.spin) * numCircs))
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2018-09-22 14:23:26 +00:00
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s.circs.Subs()[i].DrawOptions(width*.5, rectY+2*marginV+2*textH, allg5.DrawOptions{Center: true})
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2018-08-03 06:46:10 +00:00
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s.ControlBase.Render(ctx)
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}
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