Optimized rendering a lot of labels.
- Added caching of the desired size of a label.
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parent
9e577ab1aa
commit
36d620108c
21
ui/desiredsizecache.go
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21
ui/desiredsizecache.go
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@ -0,0 +1,21 @@
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package ui
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import (
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"github.com/minio/highwayhash"
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"opslag.de/schobers/geom"
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)
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type desiredSizeCache struct {
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sum [32]byte
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size geom.PointF32
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}
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func (c *desiredSizeCache) Update(ctx Context, data string, calcFn func(Context) geom.PointF32) geom.PointF32 {
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var key = [32]byte{}
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sum := highwayhash.Sum([]byte(data), key[:])
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if c.sum != sum {
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c.size = calcFn(ctx)
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c.sum = sum
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}
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return c.size
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}
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14
ui/label.go
14
ui/label.go
@ -8,6 +8,8 @@ type Label struct {
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ControlBase
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ControlBase
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Text string
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Text string
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size desiredSizeCache
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}
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}
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func BuildLabel(text string, fn func(*Label)) *Label {
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func BuildLabel(text string, fn func(*Label)) *Label {
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@ -20,11 +22,13 @@ func BuildLabel(text string, fn func(*Label)) *Label {
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func (l *Label) DesiredSize(ctx Context) geom.PointF32 {
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func (l *Label) DesiredSize(ctx Context) geom.PointF32 {
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var fontName = l.FontName(ctx)
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var fontName = l.FontName(ctx)
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var font = ctx.Renderer().Font(fontName)
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return l.size.Update(ctx, fontName+l.Text, func(ctx Context) geom.PointF32 {
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var width = font.WidthOf(l.Text)
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var font = ctx.Renderer().Font(fontName)
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var height = font.Height()
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var width = font.WidthOf(l.Text)
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var pad = ctx.Style().Dimensions.TextPadding
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var height = font.Height()
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return geom.PtF32(width+pad*2, height+pad*2)
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var pad = ctx.Style().Dimensions.TextPadding
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return geom.PtF32(width+pad*2, height+pad*2)
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})
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}
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}
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func (l *Label) Render(ctx Context) {
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func (l *Label) Render(ctx Context) {
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