Added primitives drawing functions.
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@ -4,6 +4,14 @@ package allegro5
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// #include <allegro5/allegro_primitives.h>
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// #include <allegro5/allegro_primitives.h>
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import "C"
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import "C"
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func DrawFilledRectangle(x1, y1, x2, y2 float32, c Color) {
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C.al_draw_filled_rectangle(C.float(x1), C.float(y1), C.float(x2), C.float(y2), c.color)
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}
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func DrawFilledTriangle(x1, y1, x2, y2, x3, y3 float32, c Color) {
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C.al_draw_filled_triangle(C.float(x1), C.float(y1), C.float(x2), C.float(y2), C.float(x3), C.float(y3), c.color)
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}
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func DrawLine(x1, y1, x2, y2 float32, c Color, thickness float32) {
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func DrawLine(x1, y1, x2, y2 float32, c Color, thickness float32) {
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C.al_draw_line(C.float(x1), C.float(y1), C.float(x2), C.float(y2), c.color, C.float(thickness))
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C.al_draw_line(C.float(x1), C.float(y1), C.float(x2), C.float(y2), c.color, C.float(thickness))
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}
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}
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@ -12,6 +20,6 @@ func DrawRectangle(x1, y1, x2, y2 float32, c Color, thickness float32) {
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C.al_draw_rectangle(C.float(x1), C.float(y1), C.float(x2), C.float(y2), c.color, C.float(thickness))
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C.al_draw_rectangle(C.float(x1), C.float(y1), C.float(x2), C.float(y2), c.color, C.float(thickness))
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}
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}
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func DrawFilledRectangle(x1, y1, x2, y2 float32, c Color) {
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func DrawTriangle(x1, y1, x2, y2, x3, y3 float32, c Color, thickness float32) {
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C.al_draw_filled_rectangle(C.float(x1), C.float(y1), C.float(x2), C.float(y2), c.color)
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C.al_draw_triangle(C.float(x1), C.float(y1), C.float(x2), C.float(y2), C.float(x3), C.float(y3), c.color, C.float(thickness))
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}
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}
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