Commit Graph

104 Commits

Author SHA1 Message Date
46b3357635 Added (optional) dropshadow for label. 2020-12-12 14:46:52 +01:00
c2e688cc68 Changed colors of button text a bit. 2020-12-12 14:46:06 +01:00
f4827fa200 Added override for scrollbar color. 2020-12-12 14:45:17 +01:00
25e33b125b ContainerBase now provides a DesiredSize (maximum of all children, if any). 2020-12-12 14:41:44 +01:00
5e735440ec Added scaled ImageSource. 2020-12-12 14:41:14 +01:00
44220c8f9a Added Resize & SetIcon to Renderer.
Refactored Size (on Renderer) to return geom.Point instead of geom.PointF32.
2020-12-12 14:40:50 +01:00
de87c5d3aa Try casting to PhysicalResources first when setting resource provider.
SetResourceProvider accepts Resources instead of factory method to it.
2020-07-07 18:19:34 +02:00
67e73a8671 Resources only exposes OpenResource (and Destroy).
PhysicalResources derives from Resources and exposes FetchResource.
Made dependency specific resource addons.
Extended the available resource options (fallback, path, refactored copy).
NewRenderer provides DefaultResources to the created renderer.
2020-05-25 22:24:06 +02:00
869f87dd4f Added a debug overlay. 2020-05-24 20:15:40 +02:00
43d49a0dbb Fixed bug where spacing was not respecting a fixed width/height when asking its proxied control for its desired size. 2020-05-24 19:15:45 +02:00
352984d6d9 Overlays must be handled & rendered in their order. 2020-05-24 18:42:22 +02:00
3bab08a0a6 Added support for rendering a partial texture. 2020-05-23 08:20:04 +02:00
23115b8a0f Added support for rendering text to a texture. 2020-05-22 17:42:02 +02:00
7dde894bf0 Fixed two bugs with overlay visibility.
- Toggle didn't toggle but hide.
- Hide hid the overlay but didn't trigger any callbacks/events.
2020-05-18 20:59:05 +02:00
16d4e26cd0 Exposed last known key modifiers in context. 2020-05-18 20:35:34 +02:00
e7ada7fea0 Using normal cursor when control is disabled. 2020-05-18 20:28:13 +02:00
ea5e1a4989 Added DisabledColor to button. 2020-05-18 12:37:42 +02:00
32c53eb947 Fixed tooltip flickering when not blocking on events. 2020-05-17 21:02:07 +02:00
0f54224cc7 Removed OverlayProxy and incorporated logic into Proxy. 2020-05-17 20:07:52 +02:00
bcf3093c87 Overlays all handle the same events but if a overlay handles the event then the content won't get the event. 2020-05-17 16:11:47 +02:00
0c399a8d93 Only animate when textbox has focus. 2020-05-17 15:31:06 +02:00
8560204c39 Added display move event.
- The Allegro (alui) implementation only provides emulation of the event (comparing the position every time other events are handled).
2020-05-17 15:30:52 +02:00
22cc3ce444 Added support for a fixed icon height on buttons. 2020-05-17 14:59:28 +02:00
c78c4052d0 Refactored DrawTexture on Renderer to favor rendering using destination rectangle instead of a point. 2020-05-17 11:12:45 +02:00
f20397c684 Moved default NewRendererOptions to generic part instead of in specific renderers. 2020-05-17 08:29:02 +02:00
e2472cffef Added default style if style is not set on Run{,Wait}.
Exposed Resources in Context as well.
2020-05-17 07:54:54 +02:00
b78f215c8c Fixed bug where nil was stored as a scaled texture. 2020-05-17 07:54:19 +02:00
b9534ee255 Made tooltip overlay switch visibility only when changed.
Added Tooltip.SetVisibility.
Fixed bug where no events where triggered for change in visibility.
2020-05-17 07:21:58 +02:00
75fce53716 Added Paragraph control.
Extended DesiredSize method with extra arguments that tells the control how much space is available for the parent control (note: this might not be the actual given size when Arrange is called on the control).
2020-05-16 15:37:53 +02:00
add33c6e7e Fixed bug where selection wasn't overwritten by typed character. 2020-05-16 13:47:25 +02:00
ae46d2a1f2 Added Disabled to controls. 2020-05-16 13:46:07 +02:00
d673653d3f Renamed EventFn to EventEmptyFn and EventStateFn to EventFn (both in ui and zntg packages). 2020-05-16 12:07:13 +02:00
8c48c949e9 Renamed Overlay callbacks & extended interface of Overlay (must be a Control as well). 2020-05-16 10:57:14 +02:00
9af85d79a6 Added callbacks & events when visibility of an overlay changes.
Added proxy that proxies overlay callbacks as well (on top of control callbacks).
2020-05-16 10:12:54 +02:00
7f3d836254 Added a generic Events struct in zntg (without ui.Context).
Refactored ui.Events to re-use zntg.Events.
2020-05-16 09:36:04 +02:00
d742fba7e9 Added Events and changed event handlers of controls.
Removed EventHandlers from Control interface.
2020-05-15 19:00:43 +02:00
4e37f4b23e Added secondary colors to palette. 2020-05-15 17:02:18 +02:00
3a18d3adf9 Added support for tooltips. 2020-05-15 16:53:57 +02:00
6db13c8f46 Added overlays. 2020-05-15 16:02:54 +02:00
3591e22c97 Added Fonts() to context similarly as Textures().
- Fonts are now managed by context instead of the implementation specific renderers.
2020-05-15 15:42:24 +02:00
02ee819a99 Favoring Context.Textures() over direct texture assignment to controls. 2020-05-15 14:44:55 +02:00
b28b3e1838 Added Resources abstraction. 2020-05-15 14:20:07 +02:00
a0660a9650 Moved clipboard to addons. 2020-05-15 13:14:08 +02:00
5d297c98b8 Keeping state of a drag operation separately. 2020-05-15 12:15:44 +02:00
cdfb863ab0 Added SDL backend.
Added Action{,s}. List of actions that can be used to defer cleanup code (see NewRenderer implementations).
Added TextInputEvent (replaces the old KeyPressEvent) and added to new events KeyDown & KeyUp.
Added VSync to NewRendererOptions.
Removed IconScale from button.
Added ImageSource interface that replaces the Image/Texture method on the Texture interface. This makes converting back a texture to an image optional (since this is atypical for a hardware texture for instance).
Added new KeyModifier: OSCommand (Windows/Command key).
Added KeyState that can keep the state of keys (pressed or not).
Added KeyEnter, representing the Enter key.
Changed signatures of CreateTexture methods in Renderer.
Changed signatures of icon related method (removed factories).
Basic example now depends on sdlgui.
2020-05-15 09:20:44 +02:00
1aad3bf11a Added keys.
Fixed bug where copy/cut/paste/select all weren't executed.
Fixed bug where start/end of selection wasn't properly set when typing.
Removed SetClipboard.
2020-05-13 15:57:04 +02:00
48aaf30182 Renamed Image{,s} to Texture{,s}. 2020-05-12 23:03:43 +02:00
2c9007ce9b Added renderer factory.
- Removes dependency on the specific backend from an application point-of-view.
2020-05-12 22:46:58 +02:00
5ecfd10754 Made cache more generic. 2020-05-12 20:58:42 +02:00
280b4842e8 Moved allg5ui package one layer up. 2020-05-12 17:38:37 +02:00