package ui import "opslag.de/schobers/geom" type margin struct { Wrapper Left, Top, Right, Bottom float32 } func Margin(c Control, m float32) Control { return &margin{Wrap(c), m, m, m, m} } func LeftMargin(c Control, m float32) Control { return &margin{Wrap(c), m, 0, 0, 0} } func TopMargin(c Control, m float32) Control { return &margin{Wrap(c), 0, m, 0, 0} } func HorizontalMargin(c Control, m float32) Control { return &margin{Wrap(c), m, 0, m, 0} } func VerticalMargin(c Control, m float32) Control { return &margin{Wrap(c), 0, m, 0, m} } func (m *margin) DesiredSize(ctx Context) geom.PointF32 { var sz = m.Wrapper.DesiredSize(ctx) return geom.PtF32(sz.X+m.Left+m.Right, sz.Y+m.Top+m.Bottom) } func (m *margin) Arrange(ctx Context, rect geom.RectangleF32) { m.Wrapper.SetRect(rect) rect.Min.X += m.Left rect.Min.Y += m.Top rect.Max.X -= m.Right rect.Max.Y -= m.Bottom if rect.Min.X > rect.Max.X { var x = .5 * (rect.Min.X + rect.Max.X) rect.Min.X, rect.Max.X = x, x } if rect.Min.Y > rect.Max.Y { var y = .5 * (rect.Min.Y + rect.Max.Y) rect.Min.Y, rect.Max.Y = y, y } Arrange(ctx, m.Wrapped, rect) }