package ui import ( "opslag.de/schobers/geom" ) type SelectedChangedFn func(selected bool) type Checkbox struct { ControlBase onSelectedChanged SelectedChangedFn Selected bool Text string } func BuildCheckbox(text string, fn func(c *Checkbox)) *Checkbox { var c = &Checkbox{Text: text} if fn != nil { fn(c) } return c } func (c *Checkbox) desiredSize(ctx Context) geom.PointF32 { var pad = ctx.Style().Dimensions.TextPadding var font = ctx.Renderer().Font(c.FontName(ctx)) var w, h float32 = 0, font.Height() if len(c.Text) != 0 { w += pad + font.WidthOf(c.Text) } icon := c.getOrCreateNormalIcon(ctx) _, iconWidth := ScaleToHeight(SizeOfTexture(icon), h) w += pad + iconWidth return geom.PtF32(w+pad, pad+h+pad) } func (c *Checkbox) icon(ctx Context) Texture { if c.Selected { return GetOrCreateIcon(ctx, "ui-default-checkbox-selected", c.selectedIcon) } else if c.over { return GetOrCreateIcon(ctx, "ui-default-checkbox-hover", c.hoverIcon) } return c.getOrCreateNormalIcon(ctx) } func (c *Checkbox) getOrCreateNormalIcon(ctx Context) Texture { return GetOrCreateIcon(ctx, "ui-default-checkbox", c.normalIcon) } var checkBoxIconBorder = geom.PolF32( geom.PtF32(48, 80), geom.PtF32(400, 80), geom.PtF32(400, 432), geom.PtF32(48, 432), ) var checkBoxCheckMark = geom.PointsF32{ geom.PtF32(96, 256), geom.PtF32(180, 340), geom.PtF32(340, 150), } func (c *Checkbox) hoverIcon(pt geom.PointF32) bool { return (pt.DistanceToPolygon(checkBoxIconBorder) < 48 && !pt.InPolygon(checkBoxIconBorder)) || pt.DistanceToLines(checkBoxCheckMark) < 24 } func (c *Checkbox) normalIcon(pt geom.PointF32) bool { return pt.DistanceToPolygon(checkBoxIconBorder) < 48 && !pt.InPolygon(checkBoxIconBorder) } func (c *Checkbox) selectedIcon(pt geom.PointF32) bool { if pt.DistanceToPolygon(checkBoxIconBorder) < 48 || pt.InPolygon(checkBoxIconBorder) { return pt.DistanceToLines(checkBoxCheckMark) > 24 } return false } func (c *Checkbox) DesiredSize(ctx Context) geom.PointF32 { return c.desiredSize(ctx) } func (c *Checkbox) Handle(ctx Context, e Event) { switch e := e.(type) { case *MouseButtonDownEvent: if e.Button == MouseButtonLeft && c.over { c.Selected = !c.Selected onSelectedChanged := c.onSelectedChanged if onSelectedChanged != nil { onSelectedChanged(c.Selected) } } } c.ControlBase.Handle(ctx, e) if c.over { ctx.Renderer().SetMouseCursor(MouseCursorPointer) } } func (c *Checkbox) OnSelectedChanged(fn SelectedChangedFn) { c.onSelectedChanged = fn } func (c *Checkbox) Render(ctx Context) { c.RenderBackground(ctx) var style = ctx.Style() var palette = style.Palette fore := c.FontColor(ctx) bounds := c.bounds var pad = style.Dimensions.TextPadding bounds = bounds.Inset(pad) boundsH := bounds.Dy() pos := bounds.Min icon := c.icon(ctx) if icon != nil { iconColor := fore if c.Selected && c.Font.Color == nil { iconColor = palette.Primary } scaledIcon, _ := ctx.Textures().ScaledHeight(icon, boundsH) // try to pre-scale icon if scaledIcon == nil { // let the renderer scale scaledIcon = icon } scale, iconWidth := ScaleToHeight(SizeOfTexture(scaledIcon), boundsH) ctx.Renderer().DrawTextureOptions(scaledIcon, geom.PtF32(pos.X, pos.Y), DrawOptions{Tint: iconColor, Scale: scale}) pos.X += iconWidth + pad } if len(c.Text) != 0 { var fontName = c.FontName(ctx) var font = ctx.Renderer().Font(fontName) ctx.Renderer().Text(geom.PtF32(pos.X, pos.Y+.5*(boundsH-font.Height())), fontName, fore, c.Text) } }