package allg5ui import ( "image" "opslag.de/schobers/allg5" "opslag.de/schobers/zntg/ui" ) var _ ui.Texture = &texture{} type texture struct { bmp *allg5.Bitmap } func (t *texture) Destroy() { t.bmp.Destroy() } func (t *texture) Height() float32 { return float32(t.bmp.Height()) } func (t *texture) Texture() image.Image { return t.bmp.Image() } func (t *texture) Width() float32 { return float32(t.bmp.Width()) }