Sander Schobers
dbc017507c
Fixed issue where events of partially and invisible controls where incorrectly handled.
164 lines
4.4 KiB
Go
164 lines
4.4 KiB
Go
package ui
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import (
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"opslag.de/schobers/geom"
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)
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type Spacing struct {
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Proxy
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bounds geom.RectangleF32
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Margin SideLengths
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Width *Length
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Height *Length
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}
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func BuildSpacing(content Control, fn func(*Spacing)) *Spacing {
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s := &Spacing{}
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s.Content = content
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if fn != nil {
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fn(s)
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}
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return s
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}
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func insetMargins(bounds geom.RectangleF32, margin SideLengths, width, height float32) geom.RectangleF32 {
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var zero = func(f float32) float32 {
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if geom.IsNaN32(f) {
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return 0
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}
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return f
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}
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var nan = func(f float32) int {
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if geom.IsNaN32(f) {
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return 1
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}
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return 0
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}
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var partial = func(f, p float32) float32 {
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if geom.IsNaN32(f) {
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return p
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}
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return f
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}
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var inset = func(min, max, marginMin, marginMax, length float32) (float32, float32) {
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var available = max - min
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var margins = zero(marginMin) + zero(marginMax)
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if margins > available {
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return min + zero(marginMin)*available/margins, max - zero(marginMax)*available/margins
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}
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var fixed = margins + zero(length)
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if fixed > available {
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return min + zero(marginMin), max - zero(marginMax)
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}
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var nans = nan(marginMin) + nan(length) + nan(marginMax)
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var part float32 = 0
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if nans > 0 {
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part = (available - fixed) / float32(nans)
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}
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return min + partial(marginMin, part), max - partial(marginMax, part)
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}
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bounds.Min.X, bounds.Max.X = inset(bounds.Min.X, bounds.Max.X, margin.Left.Value(), margin.Right.Value(), width)
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bounds.Min.Y, bounds.Max.Y = inset(bounds.Min.Y, bounds.Max.Y, margin.Top.Value(), margin.Bottom.Value(), height)
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return bounds
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}
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func (s *Spacing) Arrange(ctx Context, bounds geom.RectangleF32, offset geom.PointF32, parent Control) {
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size := s.DesiredSize(ctx)
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content := insetMargins(bounds, s.Margin, s.Width.Zero(size.X), s.Height.Zero(size.Y))
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s.bounds = bounds
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s.Proxy.Arrange(ctx, content, offset, parent)
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}
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func (s *Spacing) Bounds() geom.RectangleF32 { return s.bounds }
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func (s *Spacing) Center() {
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s.Margin.Left = Infinite()
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s.Margin.Top = Infinite()
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s.Margin.Right = Infinite()
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s.Margin.Bottom = Infinite()
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}
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func (s *Spacing) DesiredSize(ctx Context) geom.PointF32 {
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var size = s.Proxy.DesiredSize(ctx)
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var w, h = s.Width.Zero(size.X), s.Height.Zero(size.Y)
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var margin = func(l *Length) float32 {
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var v = l.Value()
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if geom.IsNaN32(v) {
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return 0
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}
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return v
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}
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return geom.PtF32(
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margin(s.Margin.Left)+w+margin(s.Margin.Right),
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margin(s.Margin.Top)+h+margin(s.Margin.Bottom))
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}
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func (s *Spacing) SetSize(w, h float32) {
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s.Width = Fixed(w)
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s.Height = Fixed(h)
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}
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// FixedSize wraps the Control c to fill exactly the space specified.
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func FixedSize(c Control, w, h float32) *Spacing {
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return BuildSpacing(c, func(s *Spacing) {
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s.Width = Fixed(w)
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s.Height = Fixed(h)
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})
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}
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// FixedHeight wraps the Control c to fill exactly the height specified. Width is taken from Control c.
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func FixedHeight(c Control, h float32) *Spacing {
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return BuildSpacing(c, func(s *Spacing) {
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s.Height = Fixed(h)
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})
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}
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// FixedWidth wraps the Control c to fill exactly the width specified. Height is taken from Control c.
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func FixedWidth(c Control, w float32) Control {
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return BuildSpacing(c, func(s *Spacing) {
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s.Width = Fixed(w)
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})
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}
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// Margin wraps the Control c to have equal margins on all sides.
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func Margin(c Control, m float32) *Spacing {
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return Margins(c, m, m, m, m)
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}
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// MarginAxes wraps the Control c to have same margins horizontally (left, right) and vertically (top, left).
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func MarginAxes(c Control, hor, ver float32) *Spacing {
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return Margins(c, hor, ver, hor, ver)
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}
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// Margins wraps the Control c to have different margins on all sides.
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func Margins(c Control, left, top, right, bottom float32) *Spacing {
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return BuildSpacing(c, func(s *Spacing) {
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s.Margin.Left = Fixed(left)
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s.Margin.Top = Fixed(top)
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s.Margin.Right = Fixed(right)
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s.Margin.Bottom = Fixed(bottom)
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})
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}
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func stretch(c Control, w, h bool) *Spacing {
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return BuildSpacing(c, func(s *Spacing) {
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if w {
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s.Width = Infinite()
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}
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if h {
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s.Height = Infinite()
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}
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})
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}
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// Stretch wraps the Control c to stretch in both directions.
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func Stretch(c Control) *Spacing { return stretch(c, true, true) }
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// StretchHeight wraps the Control c to stretch vertically. Width is taken from Control c.
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func StretchHeight(c Control) *Spacing { return stretch(c, false, true) }
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// StretchWidth wraps the Control c to stretch horizontally. Height is taken from Control c.
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func StretchWidth(c Control) *Spacing { return stretch(c, true, false) }
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