165 lines
4.3 KiB
Go
165 lines
4.3 KiB
Go
package ui
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import (
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"opslag.de/schobers/geom"
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)
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type Spacing struct {
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Proxy
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Margin SideLengths
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Width *Length
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Height *Length
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}
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func BuildSpacing(content Control, fn func(*Spacing)) *Spacing {
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s := &Spacing{}
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s.Content = content
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if fn != nil {
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fn(s)
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}
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return s
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}
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func sumLengths(lengths ...float32) (float32, int) {
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var fixed float32
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var infinite int
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for _, l := range lengths {
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if geom.IsNaN32(l) {
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infinite++
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} else {
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fixed += l
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}
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}
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return fixed, infinite
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}
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func addMargin(bounds geom.PointF32, size geom.PointF32, margin SideLengths) geom.RectangleF32 {
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var left = margin.Left.Value()
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var top = margin.Top.Value()
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var w, hor = sumLengths(left, size.X, margin.Right.Value())
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var h, ver = sumLengths(top, size.Y, margin.Bottom.Value())
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var rem = geom.PtF32(geom.Max32(0, bounds.X-w), geom.Max32(0, bounds.Y-h))
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if geom.IsNaN32(left) {
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left = rem.X / float32(hor)
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} else if rem.X == 0 {
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left = (left * bounds.X) / w
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}
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if geom.IsNaN32(size.X) {
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size.X = rem.X / float32(hor)
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} else if rem.X == 0 {
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size.X = (size.X * bounds.X) / w
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} else if hor == 0 { // nothing stretches
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size.X += rem.X
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}
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if geom.IsNaN32(top) {
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top = rem.Y / float32(ver)
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} else if rem.Y == 0 {
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top = (top * bounds.Y) / h
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}
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if geom.IsNaN32(size.Y) {
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size.Y = rem.Y / float32(ver)
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} else if rem.Y == 0 {
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size.Y = (size.Y * bounds.Y) / h
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} else if ver == 0 { // nothing stretches
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size.Y += rem.Y
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}
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return geom.RectF32(left, top, left+size.X, top+size.Y)
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}
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func (s *Spacing) Arrange(ctx Context, bounds geom.RectangleF32, offset geom.PointF32) {
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var size = s.Proxy.DesiredSize(ctx)
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var w, h = s.Width.Zero(size.X), s.Height.Zero(size.Y)
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var content = addMargin(geom.PtF32(bounds.Dx(), bounds.Dy()), geom.PtF32(w, h), s.Margin).Add(bounds.Min)
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s.Proxy.Arrange(ctx, content, offset)
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}
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func (s *Spacing) Center() {
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s.Margin.Left = Infinite()
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s.Margin.Top = Infinite()
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s.Margin.Right = Infinite()
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s.Margin.Bottom = Infinite()
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}
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func (s *Spacing) DesiredSize(ctx Context) geom.PointF32 {
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var size = s.Proxy.DesiredSize(ctx)
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var w, h = s.Width.Zero(size.X), s.Height.Zero(size.Y)
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var margin = func(l *Length) float32 {
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var v = l.Value()
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if geom.IsNaN32(v) {
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return 0
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}
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return v
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}
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return geom.PtF32(
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margin(s.Margin.Left)+w+margin(s.Margin.Right),
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margin(s.Margin.Top)+h+margin(s.Margin.Bottom))
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}
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func (s *Spacing) SetSize(w, h float32) {
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s.Width = Fixed(w)
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s.Height = Fixed(h)
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}
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// FixedSize wraps the Control c to fill exactly the space specified.
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func FixedSize(c Control, w, h float32) *Spacing {
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return BuildSpacing(c, func(s *Spacing) {
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s.Width = Fixed(w)
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s.Height = Fixed(h)
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})
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}
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// FixedHeight wraps the Control c to fill exactly the height specified. Width is taken from Control c.
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func FixedHeight(c Control, h float32) *Spacing {
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return BuildSpacing(c, func(s *Spacing) {
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s.Height = Fixed(h)
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})
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}
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// FixedWidth wraps the Control c to fill exactly the width specified. Height is taken from Control c.
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func FixedWidth(c Control, w float32) Control {
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return BuildSpacing(c, func(s *Spacing) {
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s.Width = Fixed(w)
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})
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}
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// Margin wraps the Control c to have equal margins on all sides.
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func Margin(c Control, m float32) *Spacing {
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return Margins(c, m, m, m, m)
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}
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// MarginAxes wraps the Control c to have same margins horizontally (left, right) and vertically (top, left).
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func MarginAxes(c Control, hor, ver float32) *Spacing {
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return Margins(c, hor, ver, hor, ver)
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}
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// Margins wraps the Control c to have different margins on all sides.
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func Margins(c Control, left, top, right, bottom float32) *Spacing {
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return BuildSpacing(c, func(s *Spacing) {
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s.Margin.Left = Fixed(left)
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s.Margin.Top = Fixed(top)
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s.Margin.Right = Fixed(right)
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s.Margin.Bottom = Fixed(bottom)
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})
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}
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func stretch(c Control, w, h bool) *Spacing {
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return BuildSpacing(c, func(s *Spacing) {
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if w {
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s.Width = Infinite()
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}
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if h {
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s.Height = Infinite()
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}
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})
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}
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// Stretch wraps the Control c to stretch in both directions.
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func Stretch(c Control) *Spacing { return stretch(c, true, true) }
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// StretchHeight wraps the Control c to stretch vertically. Width is taken from Control c.
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func StretchHeight(c Control) *Spacing { return stretch(c, false, true) }
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// StretchWidth wraps the Control c to stretch horizontally. Height is taken from Control c.
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func StretchWidth(c Control) *Spacing { return stretch(c, true, false) }
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