zntg/allg5ui
Sander Schobers de87c5d3aa Try casting to PhysicalResources first when setting resource provider.
SetResourceProvider accepts Resources instead of factory method to it.
2020-07-07 18:19:34 +02:00
..
font.go Changed allg5ui.font.Measure() implementation to be more consistent with the sdlui implementation. 2020-05-23 08:28:21 +02:00
key.go Added SDL backend. 2020-05-15 09:20:44 +02:00
renderer.go Try casting to PhysicalResources first when setting resource provider. 2020-07-07 18:19:34 +02:00
rendererfactory.go Renderers now respect Location of NewRendererOptions. 2020-05-17 21:02:38 +02:00
texture.go Added SDL backend. 2020-05-15 09:20:44 +02:00