This website requires JavaScript.
Explore
Help
Sign In
schobers
/
zntg
Watch
1
Star
0
Fork
0
You've already forked zntg
Code
Issues
Pull Requests
Releases
Wiki
Activity
de87c5d3aa
zntg
/
sdlui
History
Sander Schobers
de87c5d3aa
Try casting to PhysicalResources first when setting resource provider.
...
SetResourceProvider accepts Resources instead of factory method to it.
2020-07-07 18:19:34 +02:00
..
color.go
Added SDL backend.
2020-05-15 09:20:44 +02:00
events_test.go
Added SDL backend.
2020-05-15 09:20:44 +02:00
events.go
Added SDL backend.
2020-05-15 09:20:44 +02:00
font.go
Added Fonts() to context similarly as Textures().
2020-05-15 15:42:24 +02:00
image.go
SDL surface is created from non-alpha-premultiplied colors.
2020-05-20 19:45:16 +02:00
rectangle.go
Added SDL backend.
2020-05-15 09:20:44 +02:00
renderer.go
Try casting to PhysicalResources first when setting resource provider.
2020-07-07 18:19:34 +02:00
rendererfactory.go
Renderers now respect Location of NewRendererOptions.
2020-05-17 21:02:38 +02:00
texture.go
Added SDL backend.
2020-05-15 09:20:44 +02:00