zntg/sdlui
Sander Schobers de87c5d3aa Try casting to PhysicalResources first when setting resource provider.
SetResourceProvider accepts Resources instead of factory method to it.
2020-07-07 18:19:34 +02:00
..
color.go Added SDL backend. 2020-05-15 09:20:44 +02:00
events_test.go Added SDL backend. 2020-05-15 09:20:44 +02:00
events.go Added SDL backend. 2020-05-15 09:20:44 +02:00
font.go Added Fonts() to context similarly as Textures(). 2020-05-15 15:42:24 +02:00
image.go SDL surface is created from non-alpha-premultiplied colors. 2020-05-20 19:45:16 +02:00
rectangle.go Added SDL backend. 2020-05-15 09:20:44 +02:00
renderer.go Try casting to PhysicalResources first when setting resource provider. 2020-07-07 18:19:34 +02:00
rendererfactory.go Renderers now respect Location of NewRendererOptions. 2020-05-17 21:02:38 +02:00
texture.go Added SDL backend. 2020-05-15 09:20:44 +02:00