2020-05-08 16:38:26 +00:00
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package tins2020
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import (
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rice "github.com/GeertJohan/go.rice"
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"github.com/veandco/go-sdl2/sdl"
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)
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type Context struct {
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2020-05-14 06:29:23 +00:00
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Renderer *sdl.Renderer
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Fonts Fonts
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Resources Resources
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Textures Textures
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Settings Settings
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MousePosition Point
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ShouldQuit bool
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2020-05-08 16:38:26 +00:00
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}
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func NewContext(res *rice.Box) (*Context, error) {
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ctx := &Context{}
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err := ctx.Settings.Init()
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if err != nil {
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return nil, err
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}
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err = ctx.Resources.Open(res)
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if err != nil {
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return nil, err
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}
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return ctx, nil
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}
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func (c *Context) Destroy() {
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c.Fonts.Destroy()
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c.Resources.Destroy()
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c.Textures.Destroy()
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c.Settings.Store()
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}
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2020-05-09 11:55:37 +00:00
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func (c *Context) Init(renderer *sdl.Renderer) {
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c.Renderer = renderer
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c.Fonts.Init(c.Resources.Copy())
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c.Textures.Init(renderer, c.Resources.Copy())
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2020-05-09 20:50:11 +00:00
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c.Renderer.SetDrawBlendMode(sdl.BLENDMODE_BLEND)
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2020-05-09 11:55:37 +00:00
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}
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func (c *Context) Quit() { c.ShouldQuit = true }
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