tins2020/buyflowerbutton.go

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2.5 KiB
Go
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package tins2020
import (
"fmt"
"time"
"github.com/veandco/go-sdl2/sdl"
)
type BuyFlowerButton struct {
IconButton
FlowerID string
Name string
Price int
Description string
IsActive bool
hoverAnimation *Animation
hoverOffset int32
hoverTexture *Texture
priceTexture *Texture
}
func NewBuyFlowerButton(icon, iconDisabled, flowerID, name string, price int, description string, isDisabled bool, onClick EventContextFn) *BuyFlowerButton {
return &BuyFlowerButton{
IconButton: *NewIconButtonConfig(icon, onClick, func(b *IconButton) {
b.IconDisabled = iconDisabled
b.IsDisabled = isDisabled
}),
FlowerID: flowerID,
Name: name,
Price: price,
Description: description,
}
}
func (b *BuyFlowerButton) animate() {
b.hoverOffset++
if b.hoverOffset > b.hoverTexture.Size().X+b.Bounds.W {
b.hoverOffset = b.priceTexture.Size().X
}
}
func (b *BuyFlowerButton) Init(ctx *Context) error {
text := fmt.Sprintf("%s - %s - %s", FmtMoney(b.Price), b.Name, b.Description)
font := ctx.Fonts.Font("small")
color := MustHexColor("#ffffff")
texture, err := font.Render(ctx.Renderer, text, color)
if err != nil {
return err
}
b.hoverTexture = texture
texture, err = font.Render(ctx.Renderer, FmtMoney(b.Price), color)
if err != nil {
return err
}
b.priceTexture = texture
return nil
}
func (b *BuyFlowerButton) Handle(ctx *Context, event sdl.Event) {
b.IconButton.Handle(ctx, event)
if b.IsMouseOver && b.hoverAnimation == nil {
b.hoverAnimation = NewAnimationPtr(10 * time.Millisecond)
b.hoverOffset = b.priceTexture.Size().X
} else if !b.IsMouseOver {
b.hoverAnimation = nil
}
}
func (b *BuyFlowerButton) Render(ctx *Context) {
iconTexture := b.activeTexture(ctx)
mouseOverTexture := ctx.Textures.Texture("control-hover")
pos := Pt(b.Bounds.X, b.Bounds.Y)
iconTexture.CopyResize(ctx.Renderer, RectSize(pos.X, pos.Y-40, buttonBarWidth, 120))
if (b.IsMouseOver && !b.IsDisabled) || b.IsActive {
mouseOverTexture.Copy(ctx.Renderer, pos)
}
if b.hoverAnimation != nil {
b.hoverAnimation.AnimateFn(b.animate)
}
if b.IsMouseOver {
left := buttonBarWidth - 8 - b.hoverOffset
top := pos.Y + buttonBarWidth - 20
if left < 0 {
part := Rect(-left, 0, b.hoverTexture.Size().X, b.hoverTexture.Size().Y)
b.hoverTexture.CopyPart(ctx.Renderer, part, Pt(pos.X, top))
} else {
b.hoverTexture.Copy(ctx.Renderer, Pt(pos.X+left, top))
}
} else {
b.priceTexture.Copy(ctx.Renderer, Pt(pos.X+buttonBarWidth-8-b.priceTexture.Size().X, pos.Y+buttonBarWidth-20))
}
}