tins2020/tools.go

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package tins2020
type Tool interface {
Type() string
ClickedTile(*Game, Point)
}
type PlantFlowerTool struct {
FlowerID string
}
func (t *PlantFlowerTool) Type() string { return "plant-flower" }
func (t *PlantFlowerTool) ClickedTile(game *Game, tile Point) {
game.PlantFlower(t.FlowerID, tile)
}
type ShovelTool struct{}
func (t *ShovelTool) Type() string { return "shovel" }
func (t *ShovelTool) ClickedTile(game *Game, tile Point) {
game.Dig(tile)
}