Separated the lazy text rendering method.
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parent
58aa819a4e
commit
0a73529306
36
fonts.go
36
fonts.go
@ -3,21 +3,49 @@ package tins2020
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import (
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"fmt"
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"github.com/veandco/go-sdl2/sdl"
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"github.com/veandco/go-sdl2/ttf"
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"opslag.de/schobers/fs/vfs"
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)
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type Font struct {
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*ttf.Font
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}
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func (f *Font) Render(renderer *sdl.Renderer, text string, pos Point, color sdl.Color) (*Texture, error) {
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surface, err := f.RenderUTF8Solid(text, color)
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if err != nil {
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return nil, err
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}
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defer surface.Free()
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texture, err := NewTextureFromSurface(renderer, surface)
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if err != nil {
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return nil, err
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}
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return texture, nil
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}
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func (f *Font) RenderCopy(renderer *sdl.Renderer, text string, pos Point, color sdl.Color) error {
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texture, err := f.Render(renderer, text, pos, color)
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if err != nil {
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return err
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}
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defer texture.Destroy()
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texture.Copy(renderer, texture.RectOffset(pos))
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return nil
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}
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type Fonts struct {
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dir vfs.CopyDir
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fonts map[string]*ttf.Font
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fonts map[string]*Font
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}
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func (f *Fonts) Init(dir vfs.CopyDir) {
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f.dir = dir
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f.fonts = map[string]*ttf.Font{}
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f.fonts = map[string]*Font{}
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}
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func (f *Fonts) Font(name string) *ttf.Font { return f.fonts[name] }
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func (f *Fonts) Font(name string) *Font { return f.fonts[name] }
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type FontDescriptor struct {
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Name string
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@ -47,7 +75,7 @@ func (f *Fonts) Load(name, path string, size int) error {
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if font, ok := f.fonts[name]; ok {
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font.Close()
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}
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f.fonts[name] = font
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f.fonts[name] = &Font{font}
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return nil
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}
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@ -37,15 +37,5 @@ func (f *FPS) Render(ctx *Context) {
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f.ticks[f.slot]++
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font := ctx.Fonts.Font("debug")
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surface, err := font.RenderUTF8Solid(fmt.Sprintf("FPS: %d", f.total), sdl.Color{R: 255, G: 255, B: 255, A: 255})
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if err != nil {
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return
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}
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defer surface.Free()
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texture, err := NewTextureFromSurface(ctx.Renderer, surface)
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if err != nil {
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return
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}
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defer texture.Destroy()
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texture.Copy(ctx.Renderer, texture.RectOffset(Pt(5, 5)))
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font.RenderCopy(ctx.Renderer, fmt.Sprintf("FPS: %d", f.total), Pt(5, 5), sdl.Color{R: 255, G: 255, B: 255, A: 255})
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}
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