Added keyboard shortcuts for load/new/save game.
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@ -229,6 +229,16 @@ func (c *GameControls) Handle(ctx ui.Context, event ui.Event) bool {
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c.game.Debug = !c.game.Debug
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ctx.Overlays().Toggle(fpsOverlayName)
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}
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if e.Modifiers == ui.KeyModifierControl {
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switch e.Key {
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case ui.KeyL:
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c.askUserBeforeLoad(ctx)
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case ui.KeyN:
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c.askUserBeforeNew(ctx)
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case ui.KeyS:
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c.askUserBeforeSave(ctx)
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}
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}
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}
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return false
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}
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