Removed buttonbar (replaced by StackPanel).
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parent
6493b3165b
commit
f065317c76
60
buttonbar.go
60
buttonbar.go
@ -1,60 +0,0 @@
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package tins2020
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import (
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"opslag.de/schobers/zntg/ui"
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)
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// import "github.com/veandco/go-sdl2/sdl"
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type ButtonBar struct {
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ui.StackPanel
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ButtonLength float32
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}
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const buttonBarWidth = 96
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// func (b *ButtonBar) Init(ctx ui.Context) error {
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// for i := range b.Buttons {
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// b.AddChild(b.Buttons[i])
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// }
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// return b.Container.Init(ctx)
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// }
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// func (b *ButtonBar) Arrange(ctx ui.Context, bounds Rectangle) {
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// b.Container.Arrange(ctx, bounds)
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// length := b.ButtonLength
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// switch b.Orientation {
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// case OrientationHorizontal:
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// if length == 0 {
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// length = bounds.H
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// }
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// offset := bounds.X
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// for i := range b.Buttons {
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// b.Buttons[i].Arrange(ctx, Rect(offset, bounds.Y, length, bounds.H))
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// offset += length
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// }
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// default:
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// if length == 0 {
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// length = bounds.W
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// }
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// offset := bounds.Y
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// for i := range b.Buttons {
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// b.Buttons[i].Arrange(ctx, Rect(bounds.X, offset, bounds.W, length))
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// offset += length
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// }
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// }
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// }
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// func (b *ButtonBar) Render(ctx ui.Context) {
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// SetDrawColor(ctx.Renderer, b.Background)
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// ctx.Renderer.FillRect(b.Bounds.SDLPtr())
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// b.Container.Render(ctx)
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// }
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// type Orientation int
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// const (
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// OrientationVertical Orientation = iota
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// OrientationHorizontal
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// )
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@ -15,10 +15,10 @@ type GameControls struct {
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game *Game
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dialogs *Dialogs
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menu ButtonBar
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top ButtonBar
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flowers ButtonBar
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otherTools ButtonBar
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menu ui.StackPanel
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top ui.StackPanel
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flowers ui.StackPanel
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otherTools ui.StackPanel
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pause *IconButton
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run *IconButton
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@ -43,7 +43,6 @@ func (c *GameControls) Init(ctx ui.Context) {
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})
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c.flowers.Background = zntg.MustHexColor("#356DAD")
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c.flowers.ButtonLength = 64
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for _, id := range c.game.Herbarium.Flowers() {
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c.flowers.Children = append(c.flowers.Children, c.createBuyFlowerButton(id))
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@ -165,6 +164,8 @@ func (c *GameControls) updateFlowerControls() {
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}
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}
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const buttonBarWidth = 96
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func (c *GameControls) Arrange(ctx ui.Context, bounds geom.RectangleF32, offset geom.PointF32, parent ui.Control) {
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c.ContainerBase.Arrange(ctx, bounds, offset, parent)
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