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ea26db29f3
Author | SHA1 | Date | |
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ea26db29f3 | |||
d24b4eb376 | |||
855db3375c | |||
822d8ab584 | |||
b7b663ddb5 |
@ -118,6 +118,11 @@ go generate opslag.de/schobers/tins2020/cmd/tins2020
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go install opslag.de/schobers/tins2020/cmd/tins2020 -tags static -ldflags "-s -w"
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go install opslag.de/schobers/tins2020/cmd/tins2020 -tags static -ldflags "-s -w"
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```
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```
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If you want to use the Allegro backend you can add the build tag `allegro` to the `go install` command. E.g.:
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```
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go install opslag.de/schobers/tins2020/cmd/tins2020 -tags static,allegro -ldflags "-s -w"
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```
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## Sources
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## Sources
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Can be found at https://opslag.de/schobers/tins2020 (Git repository).
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Can be found at https://opslag.de/schobers/tins2020 (Git repository).
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@ -12,9 +12,6 @@ import (
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"opslag.de/schobers/zntg/play"
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"opslag.de/schobers/zntg/play"
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"opslag.de/schobers/zntg/ui"
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"opslag.de/schobers/zntg/ui"
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_ "opslag.de/schobers/zntg/sdlui" // rendering backend
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// _ "opslag.de/schobers/zntg/allg5ui" // rendering backend
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rice "github.com/GeertJohan/go.rice"
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rice "github.com/GeertJohan/go.rice"
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"github.com/veandco/go-sdl2/sdl"
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"github.com/veandco/go-sdl2/sdl"
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"opslag.de/schobers/tins2020"
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"opslag.de/schobers/tins2020"
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13
cmd/tins2020/tins2020_allegro.go
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13
cmd/tins2020/tins2020_allegro.go
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@ -0,0 +1,13 @@
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// +build allegro
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package main
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import (
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"log"
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_ "opslag.de/schobers/zntg/allg5ui" // rendering backend
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)
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func init() {
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log.Println("Using Allegro5 rendering backend")
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}
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13
cmd/tins2020/tins2020_sdl.go
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13
cmd/tins2020/tins2020_sdl.go
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@ -0,0 +1,13 @@
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// +build !allegro
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package main
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import (
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"log"
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_ "opslag.de/schobers/zntg/sdlui" // SDL rendering backend
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)
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func init() {
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log.Println("Using SDL rendering backend")
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}
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@ -12,28 +12,38 @@ echo "Creating ${version} release"
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rm -rf build/linux*
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rm -rf build/linux*
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rm -rf build/windows*
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rm -rf build/windows*
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mkdir -p build/linux
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mkdir -p build/release
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mkdir -p build/windows
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go generate ../cmd/tins2020
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go generate ../cmd/tins2020
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mkdir -p build/linux
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go build -tags static -ldflags "-s -w" -o build/linux/botanim ../cmd/tins2020
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go build -tags static -ldflags "-s -w" -o build/linux/botanim ../cmd/tins2020
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cp ../README.md build/linux
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cp ../README.md build/linux
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cd build/linux
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CGO_ENABLED=1 CC=x86_64-w64-mingw32-gcc GOOS=windows GOARCH=amd64 go build -tags static -ldflags "-s -w" -o build/windows/botanim.exe ../cmd/tins2020
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cp ../README.md build/windows
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mkdir -p build/release
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cd build
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cd linux
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zip -9 -q ../release/botanim_${version}_linux_amd64.zip *
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zip -9 -q ../release/botanim_${version}_linux_amd64.zip *
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echo "Created Linux release: build/release/botanim_${version}_linux_amd64.zip"
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echo "Created Linux release: build/release/botanim_${version}_linux_amd64.zip"
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cd ..
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cd ../..
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cd windows
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mkdir -p build/linux-allegro
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go build -tags static,allegro -ldflags "-s -w" -o build/linux-allegro/botanim ../cmd/tins2020
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cp ../README.md build/linux-allegro
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cd build/linux-allegro
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zip -9 -q ../release/botanim_allegro_${version}_linux_amd64.zip *
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echo "Created Linux (Allegro) release: build/release/botanim_allegro_${version}_linux_amd64.zip"
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cd ../..
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mkdir -p build/windows
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CGO_ENABLED=1 CC=x86_64-w64-mingw32-gcc GOOS=windows GOARCH=amd64 go build -tags static -ldflags "-s -w" -o build/windows/botanim.exe ../cmd/tins2020
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cp ../README.md build/windows
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cd build/windows
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zip -9 -q ../release/botanim_${version}_windows_amd64.zip *
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zip -9 -q ../release/botanim_${version}_windows_amd64.zip *
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echo "Created Windows release: build/release/botanim_${version}_windows_amd64.zip"
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echo "Created Windows release: build/release/botanim_${version}_windows_amd64.zip"
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cd ..
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cd ../..
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mkdir -p build/windows-allegro
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CGO_ENABLED=1 CC=x86_64-w64-mingw32-gcc GOOS=windows GOARCH=amd64 go build -tags static,allegro,mingw64_7_3 -ldflags "-s -w" -o build/windows-allegro/botanim.exe ../cmd/tins2020
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cp ../README.md build/windows-allegro
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cd build/windows-allegro
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zip -9 -q ../release/botanim_allegro_${version}_windows_amd64.zip *
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echo "Created Windows (Allegro) release: build/release/botanim_allegro_${version}_windows_amd64.zip"
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cd ../..
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@ -63,13 +63,10 @@ func (r *terrainRenderer) Handle(ctx ui.Context, event ui.Event) bool {
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}
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}
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}
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}
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case *ui.MouseButtonUpEvent:
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case *ui.MouseButtonUpEvent:
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pos := e.Pos()
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if pos.In(r.interactBounds) {
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if _, ok := r.drag.IsDragging(); ok {
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if _, ok := r.drag.IsDragging(); ok {
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r.game.Terrain.Center = r.isometric.TileInt(r.isometric.Center())
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r.game.Terrain.Center = r.isometric.TileInt(r.isometric.Center())
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r.drag.Cancel()
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r.drag.Cancel()
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}
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}
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}
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case *ui.MouseMoveEvent:
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case *ui.MouseMoveEvent:
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pos := e.Pos()
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pos := e.Pos()
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if pos.In(r.interactBounds) {
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if pos.In(r.interactBounds) {
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@ -80,7 +77,7 @@ func (r *terrainRenderer) Handle(ctx ui.Context, event ui.Event) bool {
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}
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}
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if _, ok := r.drag.IsDragging(); ok {
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if _, ok := r.drag.IsDragging(); ok {
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delta, _ := r.drag.Move(pos)
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delta, _ := r.drag.Move(pos)
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r.isometric.Pan(r.isometric.ViewToTileRelative(delta.Invert()))
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r.isometric.Pan(delta.Invert())
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}
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}
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if r.hover != nil {
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if r.hover != nil {
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if e.MouseWheel < 0 {
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if e.MouseWheel < 0 {
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@ -100,13 +97,13 @@ func (r *terrainRenderer) Handle(ctx ui.Context, event ui.Event) bool {
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case ui.KeyPadMinus:
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case ui.KeyPadMinus:
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r.isometric.ZoomOut(r.isometric.Center())
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r.isometric.ZoomOut(r.isometric.Center())
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case ui.KeyW:
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case ui.KeyW:
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r.isometric.Pan(geom.PtF32(-1, -1))
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r.isometric.PanTile(geom.PtF32(-1, -1))
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case ui.KeyA:
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case ui.KeyA:
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r.isometric.Pan(geom.PtF32(-1, 1))
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r.isometric.PanTile(geom.PtF32(-1, 1))
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case ui.KeyS:
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case ui.KeyS:
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r.isometric.Pan(geom.PtF32(1, 1))
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r.isometric.PanTile(geom.PtF32(1, 1))
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case ui.KeyD:
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case ui.KeyD:
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r.isometric.Pan(geom.PtF32(1, -1))
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r.isometric.PanTile(geom.PtF32(1, -1))
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}
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}
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}
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}
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return false
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return false
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