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README.md
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README.md
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# TINS 2020
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## Content
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- [Introduction](##Introduction)
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- [Additional Rules](##Additional-Rules)
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* [Implementation](###Implementation)
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* [Definition](###Definition)
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- [Building](##Building)
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- [Sources](##Sources)
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- [Licenses (third party)](##Licenses)
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* [Go-SDL2](###Go-SDL2)
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* [SDL 2.0](###SDL-2.0)
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* [Fira Mono font](###Fira-Mono-font)
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* [Open Sans font](###Open-Sans-font)
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## Introduction
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**Welcome to Botanim!**
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@ -19,7 +33,9 @@ Flowers can only grow (well) in certain climates based on two properties: humidi
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Have fun playing!
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## Rules
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## Additional Rules
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### Implementation
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**genre rule #130**
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This rule is the most obvious. The goal of the game is to grow flowers so given enough time and a bit of luck your screen will be full of flowers.
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**technical rule #68**
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The description of the flowers will scroll below the icon of the "buy flower" buttons when hovered.
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## Implementation
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## Additional Rules
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### Definition
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### Genre requirement
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**** There will be 1 genre rule
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@ -82,8 +96,8 @@ Comments: Lots of wiggle room here. For example, you could revert the last techn
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Prerequisites:
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- [SDL 2.0](https://www.libsdl.org/) (SDL2, SDL2_image, SDL2_ttf and SDL2_gfx development libraries are required; for [more information](https://github.com/veandco/go-sdl2)).
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- [Go](https://golang.org/dl/) 1.12 or later.
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- GCC.
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- Git.
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- GCC or a compatible compiler.
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- [Git](https://git-scm.com/download).
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With all prequisites installed you can run:
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```
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