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8e7101e67d Updated/extended README. 2020-05-12 08:51:10 +02:00

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# TINS 2020
## Content
- [Introduction](##Introduction)
- [Additional Rules](##Additional-Rules)
* [Implementation](###Implementation)
* [Definition](###Definition)
- [Building](##Building)
- [Sources](##Sources)
- [Licenses (third party)](##Licenses)
* [Go-SDL2](###Go-SDL2)
* [SDL 2.0](###SDL-2.0)
* [Fira Mono font](###Fira-Mono-font)
* [Open Sans font](###Open-Sans-font)
## Introduction
**Welcome to Botanim!**
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Have fun playing!
## Rules
## Additional Rules
### Implementation
**genre rule #130**
This rule is the most obvious. The goal of the game is to grow flowers so given enough time and a bit of luck your screen will be full of flowers.
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**technical rule #68**
The description of the flowers will scroll below the icon of the "buy flower" buttons when hovered.
## Implementation
## Additional Rules
### Definition
### Genre requirement
**** There will be 1 genre rule
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Prerequisites:
- [SDL 2.0](https://www.libsdl.org/) (SDL2, SDL2_image, SDL2_ttf and SDL2_gfx development libraries are required; for [more information](https://github.com/veandco/go-sdl2)).
- [Go](https://golang.org/dl/) 1.12 or later.
- GCC.
- Git.
- GCC or a compatible compiler.
- [Git](https://git-scm.com/download).
With all prequisites installed you can run:
```