tins2020/context.go
2020-05-14 08:29:23 +02:00

47 lines
889 B
Go

package tins2020
import (
rice "github.com/GeertJohan/go.rice"
"github.com/veandco/go-sdl2/sdl"
)
type Context struct {
Renderer *sdl.Renderer
Fonts Fonts
Resources Resources
Textures Textures
Settings Settings
MousePosition Point
ShouldQuit bool
}
func NewContext(res *rice.Box) (*Context, error) {
ctx := &Context{}
err := ctx.Settings.Init()
if err != nil {
return nil, err
}
err = ctx.Resources.Open(res)
if err != nil {
return nil, err
}
return ctx, nil
}
func (c *Context) Destroy() {
c.Fonts.Destroy()
c.Resources.Destroy()
c.Textures.Destroy()
c.Settings.Store()
}
func (c *Context) Init(renderer *sdl.Renderer) {
c.Renderer = renderer
c.Fonts.Init(c.Resources.Copy())
c.Textures.Init(renderer, c.Resources.Copy())
c.Renderer.SetDrawBlendMode(sdl.BLENDMODE_BLEND)
}
func (c *Context) Quit() { c.ShouldQuit = true }