tins2020/iconbutton.go
Sander Schobers b14f79a61a Lots of UI work.
Added more icons and placed buttons on the bars.
Implemented pause/run/fast.
2020-05-10 17:16:18 +02:00

63 lines
1.3 KiB
Go

package tins2020
type IconButton struct {
ControlBase
Icon string
IconDisabled string
IconScale Scale
IconWidth int32
IsDisabled bool
}
type Scale int
const (
ScaleCenter Scale = iota
ScaleStretch
)
func NewIconButton(icon string, onClick EventFn) *IconButton {
return &IconButton{
ControlBase: ControlBase{
OnLeftMouseButtonClick: onClick,
},
Icon: icon,
}
}
func NewIconButtonConfig(icon string, onClick EventFn, configure func(*IconButton)) *IconButton {
button := NewIconButton(icon, onClick)
configure(button)
return button
}
func (b *IconButton) activeTexture(ctx *Context) *Texture {
if b.IsDisabled {
texture := ctx.Textures.Texture(b.IconDisabled)
if texture != nil {
return texture
}
}
return ctx.Textures.Texture(b.Icon)
}
func (b *IconButton) Render(ctx *Context) {
iconTexture := b.activeTexture(ctx)
mouseOverTexture := ctx.Textures.Texture("control-hover")
if b.IconScale == ScaleCenter {
size := iconTexture.Size()
if b.IconWidth != 0 {
size = Pt(b.IconWidth, b.IconWidth*size.Y/size.X)
}
iconTexture.CopyResize(ctx.Renderer, RectSize(b.Bounds.X+(b.Bounds.W-size.X)/2, b.Bounds.Y+(b.Bounds.H-size.Y)/2, size.X, size.Y))
} else {
iconTexture.CopyResize(ctx.Renderer, b.Bounds)
}
if b.IsMouseOver && !b.IsDisabled {
mouseOverTexture.CopyResize(ctx.Renderer, b.Bounds)
}
}