Changed appearance of settings a little.

This commit is contained in:
Sander Schobers 2021-08-11 06:23:20 +02:00
parent 000348339d
commit c628ae4b09

View File

@ -86,7 +86,7 @@ func generateArrowKeysHighlight(resources ui.Resources, highlight [4]bool) image
}
return generateKeys(resources,
keyboardLayoutKey{Position: geom.PtF(.45, .25), Key: spaceOrRune('↑', !highlight[0]), Highlight: highlight[0]},
keyboardLayoutKey{Position: geom.PtF(.53, .25), Key: spaceOrRune('↑', !highlight[0]), Highlight: highlight[0]},
keyboardLayoutKey{Position: geom.PtF(.2, .75), Key: spaceOrRune('←', !highlight[1]), Highlight: highlight[1]},
keyboardLayoutKey{Position: geom.PtF(.5, .75), Key: spaceOrRune('↓', !highlight[2]), Highlight: highlight[2]},
keyboardLayoutKey{Position: geom.PtF(.8, .75), Key: spaceOrRune('→', !highlight[3]), Highlight: highlight[3]},
@ -315,7 +315,7 @@ func (s *settings) Render(ctx ui.Context) {
}
if s.SelectingCustom > 0 {
renderer.FillRectangle(bounds, zntg.MustHexColor(`#000000CF`))
renderer.FillRectangle(bounds, zntg.MustHexColor(`#000000DF`))
selectTexture := fmt.Sprintf("layout-select-%d", s.SelectingCustom)