Changed appearance of settings a little.
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000348339d
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c628ae4b09
@ -86,7 +86,7 @@ func generateArrowKeysHighlight(resources ui.Resources, highlight [4]bool) image
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}
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}
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return generateKeys(resources,
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return generateKeys(resources,
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keyboardLayoutKey{Position: geom.PtF(.45, .25), Key: spaceOrRune('↑', !highlight[0]), Highlight: highlight[0]},
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keyboardLayoutKey{Position: geom.PtF(.53, .25), Key: spaceOrRune('↑', !highlight[0]), Highlight: highlight[0]},
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keyboardLayoutKey{Position: geom.PtF(.2, .75), Key: spaceOrRune('←', !highlight[1]), Highlight: highlight[1]},
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keyboardLayoutKey{Position: geom.PtF(.2, .75), Key: spaceOrRune('←', !highlight[1]), Highlight: highlight[1]},
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keyboardLayoutKey{Position: geom.PtF(.5, .75), Key: spaceOrRune('↓', !highlight[2]), Highlight: highlight[2]},
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keyboardLayoutKey{Position: geom.PtF(.5, .75), Key: spaceOrRune('↓', !highlight[2]), Highlight: highlight[2]},
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keyboardLayoutKey{Position: geom.PtF(.8, .75), Key: spaceOrRune('→', !highlight[3]), Highlight: highlight[3]},
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keyboardLayoutKey{Position: geom.PtF(.8, .75), Key: spaceOrRune('→', !highlight[3]), Highlight: highlight[3]},
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@ -315,7 +315,7 @@ func (s *settings) Render(ctx ui.Context) {
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}
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}
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if s.SelectingCustom > 0 {
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if s.SelectingCustom > 0 {
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renderer.FillRectangle(bounds, zntg.MustHexColor(`#000000CF`))
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renderer.FillRectangle(bounds, zntg.MustHexColor(`#000000DF`))
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selectTexture := fmt.Sprintf("layout-select-%d", s.SelectingCustom)
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selectTexture := fmt.Sprintf("layout-select-%d", s.SelectingCustom)
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