Commit Graph

19 Commits

Author SHA1 Message Date
f56c5dd389 Added support for getting & setting location of Renderer. 2022-05-01 12:05:17 +00:00
3c89748eac Added drag & drop addon.
- Drop addon is based on WM_DROPFILES, dragdrop addon is based on the OLE IDragDrop interface and thus can registerer more interactions.
- The allg5ui implementation will try to fall back on the drop addon (because the dragdrop addon wouldn't work properly).
- Drop addon is refactored to use the same interface as the dragdrop addon.
2021-06-04 17:17:22 +02:00
302ae1c338 Added simple drop (files) addon. 2021-06-01 21:14:51 +02:00
72138bb8e3 Added Line to Renderer. 2021-03-23 12:31:31 +01:00
0f03760e66 Added Resize & SetIcon to Renderer.
Refactored Size (on Renderer) to return geom.Point instead of geom.PointF32.
Refactored Width and Height (on Texture) to return int instead of float32.

Refactored texture dimensions to be represented by ints instead of float32s.
2020-12-13 07:40:19 +01:00
de87c5d3aa Try casting to PhysicalResources first when setting resource provider.
SetResourceProvider accepts Resources instead of factory method to it.
2020-07-07 18:19:34 +02:00
23115b8a0f Added support for rendering text to a texture. 2020-05-22 17:42:02 +02:00
32c53eb947 Fixed tooltip flickering when not blocking on events. 2020-05-17 21:02:07 +02:00
c78c4052d0 Refactored DrawTexture on Renderer to favor rendering using destination rectangle instead of a point. 2020-05-17 11:12:45 +02:00
3591e22c97 Added Fonts() to context similarly as Textures().
- Fonts are now managed by context instead of the implementation specific renderers.
2020-05-15 15:42:24 +02:00
b28b3e1838 Added Resources abstraction. 2020-05-15 14:20:07 +02:00
cdfb863ab0 Added SDL backend.
Added Action{,s}. List of actions that can be used to defer cleanup code (see NewRenderer implementations).
Added TextInputEvent (replaces the old KeyPressEvent) and added to new events KeyDown & KeyUp.
Added VSync to NewRendererOptions.
Removed IconScale from button.
Added ImageSource interface that replaces the Image/Texture method on the Texture interface. This makes converting back a texture to an image optional (since this is atypical for a hardware texture for instance).
Added new KeyModifier: OSCommand (Windows/Command key).
Added KeyState that can keep the state of keys (pressed or not).
Added KeyEnter, representing the Enter key.
Changed signatures of CreateTexture methods in Renderer.
Changed signatures of icon related method (removed factories).
Basic example now depends on sdlgui.
2020-05-15 09:20:44 +02:00
48aaf30182 Renamed Image{,s} to Texture{,s}. 2020-05-12 23:03:43 +02:00
2c9007ce9b Added renderer factory.
- Removes dependency on the specific backend from an application point-of-view.
2020-05-12 22:46:58 +02:00
e867925de8 Added (horizontal) text alignment. 2019-06-24 20:58:14 +02:00
ff51378aff Added button types.
Go image can be reconstructed from ui.Image/allg5.Bitmap.
Changed allg5.Scale from interface to struct.
2019-03-13 19:49:00 +01:00
1d6587adbd Added changing the mouse cursor. 2019-03-11 17:30:41 +01:00
0387e313de Added user events & possibility to 'refresh'.
- Refresh unblocks event loop for the next redraw.
2019-03-06 18:23:53 +01:00
19daffd110 Added UI elements.
Reversed order of operands when comparing with nil/0 .
2019-03-05 21:52:18 +01:00