zntg/allg5ui/texture.go
Sander Schobers 0f03760e66 Added Resize & SetIcon to Renderer.
Refactored Size (on Renderer) to return geom.Point instead of geom.PointF32.
Refactored Width and Height (on Texture) to return int instead of float32.

Refactored texture dimensions to be represented by ints instead of float32s.
2020-12-13 07:40:19 +01:00

37 lines
557 B
Go

package allg5ui
import (
"image"
"opslag.de/schobers/allg5"
"opslag.de/schobers/zntg/ui"
)
var _ ui.Texture = &texture{}
var _ ui.ImageSource = &texture{}
type texture struct {
bmp *allg5.Bitmap
source ui.ImageSource
}
func (t *texture) Destroy() error {
t.bmp.Destroy()
return nil
}
func (t *texture) Height() int {
return t.bmp.Height()
}
func (t *texture) CreateImage() (image.Image, error) {
if t.source == nil {
return t.bmp.Image(), nil
}
return t.source.CreateImage()
}
func (t *texture) Width() int {
return t.bmp.Width()
}