zntg/sdlui
Sander Schobers 0f03760e66 Added Resize & SetIcon to Renderer.
Refactored Size (on Renderer) to return geom.Point instead of geom.PointF32.
Refactored Width and Height (on Texture) to return int instead of float32.

Refactored texture dimensions to be represented by ints instead of float32s.
2020-12-13 07:40:19 +01:00
..
color.go Added SDL backend. 2020-05-15 09:20:44 +02:00
events_test.go Added SDL backend. 2020-05-15 09:20:44 +02:00
events.go Added SDL backend. 2020-05-15 09:20:44 +02:00
font.go Added Fonts() to context similarly as Textures(). 2020-05-15 15:42:24 +02:00
image.go SDL surface is created from non-alpha-premultiplied colors. 2020-05-20 19:45:16 +02:00
rectangle.go Added SDL backend. 2020-05-15 09:20:44 +02:00
renderer.go Added Resize & SetIcon to Renderer. 2020-12-13 07:40:19 +01:00
rendererfactory.go Renderers now respect Location of NewRendererOptions. 2020-05-17 21:02:38 +02:00
texture.go Added Resize & SetIcon to Renderer. 2020-12-13 07:40:19 +01:00