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No commits in common. "bd1d685c20634316881a276a6ac2b82728df764e" and "62cbe14170ea2312af5492a6a14980cb4dc62bfc" have entirely different histories.

3 changed files with 13 additions and 17 deletions

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@ -5,13 +5,15 @@ import (
"image/color"
"log"
"opslag.de/schobers/fs/ricefs"
"opslag.de/schobers/geom"
"opslag.de/schobers/zntg"
"opslag.de/schobers/zntg/addons/riceres"
"opslag.de/schobers/zntg/addons/res"
"opslag.de/schobers/zntg/play"
"opslag.de/schobers/zntg/ui"
rice "github.com/GeertJohan/go.rice"
"github.com/veandco/go-sdl2/sdl"
"opslag.de/schobers/tins2020"
)
@ -26,8 +28,9 @@ func main() {
}
func openResources(box *rice.Box) ui.Resources {
embedded := riceres.New(box)
return ui.NewFallbackResources(ui.NewPathResources(nil, box.Name()), embedded)
fs := ricefs.NewFs(box)
resources, _ := res.NewAferoFallbackResources(`res`, fs, `botanim`)
return resources
}
type app struct {
@ -134,9 +137,8 @@ func run() error {
}
defer settings.Store()
var location *geom.PointF32
if settings.Window.Location != nil {
location = &geom.PointF32{X: float32(settings.Window.Location.X), Y: float32(settings.Window.Location.Y)}
if settings.Window.Location == nil {
settings.Window.Location = ptPtr(sdl.WINDOWPOS_UNDEFINED, sdl.WINDOWPOS_UNDEFINED)
}
if settings.Window.Size == nil {
settings.Window.Size = ptPtr(800, 600)
@ -146,7 +148,7 @@ func run() error {
settings.Window.VSync = &vsync
}
renderer, err := ui.NewRenderer("Botanim - TINS 2020", settings.Window.Size.X, settings.Window.Size.Y, ui.NewRendererOptions{
Location: location,
Location: &geom.PointF32{X: float32(settings.Window.Location.X), Y: float32(settings.Window.Location.Y)},
Resizable: true,
VSync: *settings.Window.VSync,
})

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@ -1,6 +0,0 @@
// +build windows,allegro
package main
// #cgo LDFLAGS: -Wl,-subsystem,windows
import "C"

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@ -107,16 +107,16 @@ func (c *GameControls) Init(ctx ui.Context) {
b.DisabledColor = zntg.MustHexColor("#AFAFAF")
}),
NewIconButtonConfigure("control-save", c.askUserBeforeSave, func(b *IconButton) {
b.Tooltip = "Save game (key: Ctrl+S)"
b.Tooltip = "Save game"
}),
NewIconButtonConfigure("control-load", c.askUserBeforeLoad, func(b *IconButton) {
b.Tooltip = "Load last saved game (key: Ctrl+L)"
b.Tooltip = "Load last saved game"
}),
NewIconButtonConfigure("control-new", c.askUserBeforeNew, func(b *IconButton) {
b.Tooltip = "Start new game (key: Ctrl+N)"
b.Tooltip = "Start new game"
}),
NewIconButtonConfigure("control-information", c.dialogs.ShowIntro, func(b *IconButton) {
b.Tooltip = "Show information/intro (key: Escape)"
b.Tooltip = "Show information/intro"
}),
}
for i, child := range c.menu.Children {