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155e82aaf0
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Updated README with the additional rules implementation.
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2023-06-05 06:06:30 +02:00 |
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f97496a343
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Added exit/completion of the game/level.
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2023-06-05 05:56:54 +02:00 |
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bbd8a56209
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Added percentage of stars collected in level + mini pie chart.
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2023-06-05 04:47:44 +02:00 |
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7f2719df43
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Added game over.
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2023-06-05 03:59:25 +02:00 |
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eab51541bf
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Added collection of stars.
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2023-06-05 03:01:19 +02:00 |
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c7930db414
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Added more grass tiles & extended level a bit.
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2023-06-05 02:09:54 +02:00 |
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438b0a35bb
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Disabled sampling to prevent defects at edges of sprite textures.
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2023-06-05 02:09:40 +02:00 |
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9c5252fe3b
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Added collision check to the right side (only implemented to the left side intially).
Bounce of the ceiling is abit less aggressive.
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2023-06-05 02:09:13 +02:00 |
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61d024b56d
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Added falling (& jumping) animation for lion.
Added some grass tiles.
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2023-06-05 01:31:14 +02:00 |
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ced8a1994f
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Added collision detection (with tiles).
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2023-06-05 01:00:02 +02:00 |
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219eebbfb6
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Rendering different orientations of a tile.
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2023-06-04 20:47:55 +02:00 |
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7a51415e5e
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Enabled tile randomization.
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2023-06-04 19:23:37 +02:00 |
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e66908ca71
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Refactored Level Components out for reuse and renamed it to TileMap.
Refactored highlighting a single tile out.
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2023-06-04 18:23:49 +02:00 |
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0d9e0c4828
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Animating stars (slowly) when not moving as well.
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2023-06-04 17:49:04 +02:00 |
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57f33495d9
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Updated README.
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2023-06-04 17:10:03 +02:00 |
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7a89b05f8e
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Progress over >1 day.
- Added debug overlay.
- Added game scene.
* Rendering of background, tiles, items & player.
* Added levels (reading from text file).
* No collision detection yet.
- Automatic resizing of fonts.
- Added sprites (animate textures).
- Lots of utility methods everywhere....
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2023-06-04 17:05:20 +02:00 |
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0fb3650a9a
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Added FPS counter.
Not forcing vsync.
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2023-06-02 14:21:50 +02:00 |
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5bfa8b2c51
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Basic setup.
- Allegro wrapper.
- Setting up of new window etc.
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2023-06-02 12:21:32 +02:00 |
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