|
c7930db414
|
Added more grass tiles & extended level a bit.
|
2023-06-05 02:09:54 +02:00 |
|
|
438b0a35bb
|
Disabled sampling to prevent defects at edges of sprite textures.
|
2023-06-05 02:09:40 +02:00 |
|
|
9c5252fe3b
|
Added collision check to the right side (only implemented to the left side intially).
Bounce of the ceiling is abit less aggressive.
|
2023-06-05 02:09:13 +02:00 |
|
|
61d024b56d
|
Added falling (& jumping) animation for lion.
Added some grass tiles.
|
2023-06-05 01:31:14 +02:00 |
|
|
ced8a1994f
|
Added collision detection (with tiles).
|
2023-06-05 01:00:02 +02:00 |
|
|
219eebbfb6
|
Rendering different orientations of a tile.
|
2023-06-04 20:47:55 +02:00 |
|
|
7a51415e5e
|
Enabled tile randomization.
|
2023-06-04 19:23:37 +02:00 |
|
|
e66908ca71
|
Refactored Level Components out for reuse and renamed it to TileMap.
Refactored highlighting a single tile out.
|
2023-06-04 18:23:49 +02:00 |
|
|
0d9e0c4828
|
Animating stars (slowly) when not moving as well.
|
2023-06-04 17:49:04 +02:00 |
|
|
57f33495d9
|
Updated README.
|
2023-06-04 17:10:03 +02:00 |
|
|
7a89b05f8e
|
Progress over >1 day.
- Added debug overlay.
- Added game scene.
* Rendering of background, tiles, items & player.
* Added levels (reading from text file).
* No collision detection yet.
- Automatic resizing of fonts.
- Added sprites (animate textures).
- Lots of utility methods everywhere....
|
2023-06-04 17:05:20 +02:00 |
|
|
0fb3650a9a
|
Added FPS counter.
Not forcing vsync.
|
2023-06-02 14:21:50 +02:00 |
|
|
5bfa8b2c51
|
Basic setup.
- Allegro wrapper.
- Setting up of new window etc.
|
2023-06-02 12:21:32 +02:00 |
|