Commit Graph

17 Commits

Author SHA1 Message Date
f97496a343 Added exit/completion of the game/level. 2023-06-05 05:56:54 +02:00
bbd8a56209 Added percentage of stars collected in level + mini pie chart. 2023-06-05 04:47:44 +02:00
7f2719df43 Added game over. 2023-06-05 03:59:25 +02:00
eab51541bf Added collection of stars. 2023-06-05 03:01:19 +02:00
c7930db414 Added more grass tiles & extended level a bit. 2023-06-05 02:09:54 +02:00
438b0a35bb Disabled sampling to prevent defects at edges of sprite textures. 2023-06-05 02:09:40 +02:00
9c5252fe3b Added collision check to the right side (only implemented to the left side intially).
Bounce of the ceiling is abit less aggressive.
2023-06-05 02:09:13 +02:00
61d024b56d Added falling (& jumping) animation for lion.
Added some grass tiles.
2023-06-05 01:31:14 +02:00
ced8a1994f Added collision detection (with tiles). 2023-06-05 01:00:02 +02:00
219eebbfb6 Rendering different orientations of a tile. 2023-06-04 20:47:55 +02:00
7a51415e5e Enabled tile randomization. 2023-06-04 19:23:37 +02:00
e66908ca71 Refactored Level Components out for reuse and renamed it to TileMap.
Refactored highlighting a single tile out.
2023-06-04 18:23:49 +02:00
0d9e0c4828 Animating stars (slowly) when not moving as well. 2023-06-04 17:49:04 +02:00
57f33495d9 Updated README. 2023-06-04 17:10:03 +02:00
7a89b05f8e Progress over >1 day.
- Added debug overlay.
- Added game scene.
  * Rendering of background, tiles, items & player.
  * Added levels (reading from text file).
  * No collision detection yet.
- Automatic resizing of fonts.
- Added sprites (animate textures).
- Lots of utility methods everywhere....
2023-06-04 17:05:20 +02:00
0fb3650a9a Added FPS counter.
Not forcing vsync.
2023-06-02 14:21:50 +02:00
5bfa8b2c51 Basic setup.
- Allegro wrapper.
- Setting up of new window etc.
2023-06-02 12:21:32 +02:00