46e3ac060a
Changed Mkdir command to give more rights.
2019-12-31 13:38:10 +01:00
2b58bf1d7f
Fixed bug where you weren't able to get past level select menu.
2019-12-31 12:22:57 +01:00
c61f074465
Escape will go back to main menu in the level selection menu.
2019-12-31 11:43:42 +01:00
449873f6b8
Added title on main menu.
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Changed "Apply" button into "OK" (settings menu).
2019-12-31 11:27:55 +01:00
4b393610e2
Fixed bug in rendering of console.
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- All messages were rendered (outside bounds of the bitmap). Now only rendering (partially) visible messages.
2019-12-31 11:22:18 +01:00
30999c944a
Updated dragon sprite & changed villain into an egg.
2019-12-31 11:21:31 +01:00
72aab5509e
Added title.
2019-12-29 23:29:34 +01:00
88a02f0f9b
Disabled initialization of audio.
2019-12-29 22:29:18 +01:00
03685f9a33
Changed order of apply/cancel in settings view.
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Escape now exits settings directly.
2019-12-29 22:06:38 +01:00
6eed028d82
Added 2 levels.
2019-12-29 18:11:04 +01:00
3fb808ba78
Fixed bug where player isn't able walk when any animation is playing.
2019-12-29 17:29:33 +01:00
d8c0f489aa
Added particles on splash.
2019-12-29 17:25:41 +01:00
a4ab1a265e
Added entityList.
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Moved animations to separate code unit.
2019-12-29 15:32:01 +01:00
214d08f2b3
Add sinking animation for brick.
2019-12-29 14:49:54 +01:00
95bc1367c7
Added an icon.
2019-12-29 13:11:50 +01:00
63ffc04017
Changed perspective of tiles.
2019-12-29 12:53:12 +01:00
c4fc256c19
Added tool to warp tiles.
2019-12-29 12:52:37 +01:00
1f26980ba3
Added progress tracking.
2019-12-29 10:57:20 +01:00
8ef4e4ea3a
Changed movement animation again.
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Movement starts on KeyDownEvent instead of KeyCharEvent.
2019-12-29 10:15:32 +01:00
3488bb3767
Updated color of brick.
2019-12-29 10:01:57 +01:00
356b510286
Added win condition.
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Renamed entities on disk & added missing sprites.
Moved entity and animations to separate code unit.
2019-12-29 10:01:34 +01:00
aa47e2cabb
Added header font.
2019-12-29 09:59:14 +01:00
8d7ec272b6
Added margins control.
2019-12-29 09:53:43 +01:00
a08f961e80
Added support for level packs.
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Added level selection.
2019-12-28 21:20:56 +01:00
5c30a4bc01
Increased move animation a little.
2019-12-28 19:36:48 +01:00
efea350ae9
Added second (bigger) level.
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Level is automatically scaled to available space.
2019-12-28 18:40:40 +01:00
3d4df7e956
Removed terminal output by default. - Compiling with the tag "debug" will still show console output.
2019-12-28 17:09:19 +01:00
11e49d1249
Fixed Escape not working in the menu when playing the game.
2019-12-28 16:14:42 +01:00
11ab3fca0f
Added settings in-game.
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Added video settings.
Added and improved reusable controls.
Separated drawing of sprites.
Fixed bug that text was right aligned instead of left aligned.
2019-12-28 16:03:57 +01:00
27ad0453c3
Improved movement.
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- Now listening on key-char event instead of key-down.
2019-12-28 00:02:54 +01:00
856069d5b2
!fixup
2019-12-27 23:53:34 +01:00
cc58dbd06f
Some small visual fixes.
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- Smaller font for menus/steps.
- Changed level a bit.
- Updated lava brick texture.
2019-12-27 23:44:57 +01:00
cc59236689
Added new tile graphics.
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Added sprites for all textures.
Removed splash screen animation.
2019-12-27 22:54:00 +01:00
9e757c4fc9
Added cabinet projection to tileblueprint.
2019-12-27 13:57:16 +01:00
d135139992
Added in-game menu.
2019-12-27 13:18:33 +01:00
319dc52496
Added tileblueprint.
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- Utility that generates a PNG with tiles.
2019-12-24 12:55:02 +01:00
0cd5cb4ad1
Added simple main menu.
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Refactored some structs from public to internal.
Separated navigation from game.
Added utility methods for drawing text.
Stackpanel will uses all available width when layouting.
2019-12-24 01:27:05 +01:00
a6cb582254
Added steps counter.
2019-12-23 23:42:33 +01:00
227c451ca6
Fixed bug with moving over sunken bricks.
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- Couldn't move brick over sunken brick.
Added rendering of villain again.
Fixed offsets of some entities.
Changed level a bit for testing.
2019-12-23 23:33:49 +01:00
6cce47198b
Imroved movement
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- Player can only move to valid positions.
- Bricks are pushed when this is allowed.
- Bricks are sunken when they end up over water.
Added settings (at runtime).
Added new tile (sunken tile).
Fixed bug with clearing of console.
- When messages changed the new text was rendered on top of clearing the old text without clearing the buffer.
2019-12-23 18:10:11 +01:00
7bd737af94
Added basic movement/animation.
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Refactored entity to entityType.
2019-12-23 15:54:15 +01:00
b85ac17d8a
Added sprites & tried out splash animation.
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Moveds fonts to separate directory & added corresponding license texts.
Moved console & fps to separte gut (game utility) package.
Added console (view only).
2019-12-20 21:05:23 +01:00
afaa190648
Added simple tile rendering.
2019-12-19 07:15:58 +01:00