Commit Graph

44 Commits

Author SHA1 Message Date
cbf18822be Updated README. 2019-12-31 11:51:25 +01:00
c61f074465 Escape will go back to main menu in the level selection menu. 2019-12-31 11:43:42 +01:00
449873f6b8 Added title on main menu.
Changed "Apply" button into "OK" (settings menu).
2019-12-31 11:27:55 +01:00
4b393610e2 Fixed bug in rendering of console.
- All messages were rendered (outside bounds of the bitmap). Now only rendering (partially) visible messages.
2019-12-31 11:22:18 +01:00
30999c944a Updated dragon sprite & changed villain into an egg. 2019-12-31 11:21:31 +01:00
70ce0da074 Added README. 2019-12-29 23:34:28 +01:00
72aab5509e Added title. 2019-12-29 23:29:34 +01:00
88a02f0f9b Disabled initialization of audio. 2019-12-29 22:29:18 +01:00
03685f9a33 Changed order of apply/cancel in settings view.
Escape now exits settings directly.
2019-12-29 22:06:38 +01:00
6eed028d82 Added 2 levels. 2019-12-29 18:11:04 +01:00
3fb808ba78 Fixed bug where player isn't able walk when any animation is playing. 2019-12-29 17:29:33 +01:00
8d8753f008 Only keeping the last 1000 log messages in console. 2019-12-29 17:25:59 +01:00
d8c0f489aa Added particles on splash. 2019-12-29 17:25:41 +01:00
a4ab1a265e Added entityList.
Moved animations to separate code unit.
2019-12-29 15:32:01 +01:00
214d08f2b3 Add sinking animation for brick. 2019-12-29 14:49:54 +01:00
95bc1367c7 Added an icon. 2019-12-29 13:11:50 +01:00
63ffc04017 Changed perspective of tiles. 2019-12-29 12:53:12 +01:00
c4fc256c19 Added tool to warp tiles. 2019-12-29 12:52:37 +01:00
1f26980ba3 Added progress tracking. 2019-12-29 10:57:20 +01:00
8ef4e4ea3a Changed movement animation again.
Movement starts on KeyDownEvent instead of KeyCharEvent.
2019-12-29 10:15:32 +01:00
3488bb3767 Updated color of brick. 2019-12-29 10:01:57 +01:00
356b510286 Added win condition.
Renamed entities on disk & added missing sprites.
Moved entity and animations to separate code unit.
2019-12-29 10:01:34 +01:00
aa47e2cabb Added header font. 2019-12-29 09:59:14 +01:00
8d7ec272b6 Added margins control. 2019-12-29 09:53:43 +01:00
a08f961e80 Added support for level packs.
Added level selection.
2019-12-28 21:20:56 +01:00
5c30a4bc01 Increased move animation a little. 2019-12-28 19:36:48 +01:00
efea350ae9 Added second (bigger) level.
Level is automatically scaled to available space.
2019-12-28 18:40:40 +01:00
3d4df7e956 Removed terminal output by default. - Compiling with the tag "debug" will still show console output. 2019-12-28 17:09:19 +01:00
11e49d1249 Fixed Escape not working in the menu when playing the game. 2019-12-28 16:14:42 +01:00
11ab3fca0f Added settings in-game.
Added video settings.
Added and improved reusable controls.
Separated drawing of sprites.
Fixed bug that text was right aligned instead of left aligned.
2019-12-28 16:03:57 +01:00
27ad0453c3 Improved movement.
- Now listening on key-char event instead of key-down.
2019-12-28 00:02:54 +01:00
856069d5b2 !fixup 2019-12-27 23:53:34 +01:00
cc58dbd06f Some small visual fixes.
- Smaller font for menus/steps.
- Changed level a bit.
- Updated lava brick texture.
2019-12-27 23:44:57 +01:00
cc59236689 Added new tile graphics.
Added sprites for all textures.
Removed splash screen animation.
2019-12-27 22:54:00 +01:00
9e757c4fc9 Added cabinet projection to tileblueprint. 2019-12-27 13:57:16 +01:00
d135139992 Added in-game menu. 2019-12-27 13:18:33 +01:00
319dc52496 Added tileblueprint.
- Utility that generates a PNG with tiles.
2019-12-24 12:55:02 +01:00
0cd5cb4ad1 Added simple main menu.
Refactored some structs from public to internal.
Separated navigation from game.
Added utility methods for drawing text.
Stackpanel will uses all available width when layouting.
2019-12-24 01:27:05 +01:00
a6cb582254 Added steps counter. 2019-12-23 23:42:33 +01:00
227c451ca6 Fixed bug with moving over sunken bricks.
- Couldn't move brick over sunken brick.
Added rendering of villain again.
Fixed offsets of some entities.
Changed level a bit for testing.
2019-12-23 23:33:49 +01:00
6cce47198b Imroved movement
- Player can only move to valid positions.
- Bricks are pushed when this is allowed.
- Bricks are sunken when they end up over water.
Added settings (at runtime).
Added new tile (sunken tile).
Fixed bug with clearing of console.
- When messages changed the new text was rendered on top of clearing the old text without clearing the buffer.
2019-12-23 18:10:11 +01:00
7bd737af94 Added basic movement/animation.
Refactored entity to entityType.
2019-12-23 15:54:15 +01:00
b85ac17d8a Added sprites & tried out splash animation.
Moveds fonts to separate directory & added corresponding license texts.
Moved console & fps to separte gut (game utility) package.
Added console (view only).
2019-12-20 21:05:23 +01:00
afaa190648 Added simple tile rendering. 2019-12-19 07:15:58 +01:00